Full notes
Full Soul Scathe update
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What changed
- Gameplay
- UI and audio
- Store
- Fixes
Soul Scathe changes
Added:
A brief heartbeat sound and screen flash will now play if you drop below 40% health.
A blue circle will now appear around your vision while a Release Dualcast is charged and ready to fire.
You can now see your Captured Soul count in your spell selection menu where spells are assigned.
Changed:
There is no longer continuous haptics applied for a Release Dualcast. It will now only occur the once when ready to fire.
The hands for Index controller users have been moved apart slightly.
Weapons that were equipped in your hands or holstered are now saved and retain these states when loading a save, instead of spawning back at the Mistchamber hub shop.
The barrels in the training area can now be destroyed/interacted with so players can test out spells like telekinesis.
Secret items found in the hub no longer respawn if you've already grabbed it before.
Some climbing areas have had the surrounding colliders improved to allow for easier movement near tight spots.
Circuit Renewal can now be used in and out of combat but is limited to a maximum of 3 uses per dungeon.
Fixed:
Fusion Dualcasting will now always trigger correctly instead of sometimes not allowing you to dualcast.
It is no longer possible for telekinesis to sometimes be active on dead enemies.
Electron Coil dualcasting now works properly for left handed users.
Telekinesis will now properly highlight closeby objects.
The secret chest in the hub area now correctly spawns.
A collider has been fixed to allow for access to a previously inaccessible secret item in the hub area.
You can no longer equip a weapon if your spell selection menu or spell wheel is active in that hand.
You can no longer equip a weapon from your holster if a spell is active in that hand.
You can no longer open the spell wheel with a weapon equipped.
You can no longer grab climbing points with a spell in your hand or with the spell wheel/spell selection menu open.
It's no longer possible for you to float in midair sometimes while letting go during climbing.
The Dragon's Flames dualcast is now correctly orientated for Vive and Index controllers.
Blueberry.
Source
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