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Steam News25 July 20205y ago

Soul Scathe Update 1.04: Various Fixes, Balance Changes, QoL additions.

Added: You can now see whether a weapon is equipped on your left/right shoulder by looking below at new icons next to your health bar.

Full notes

Full Soul Scathe update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions12 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Store
addedAdded:
addedYou can now see whether a weapon is equipped on your left/right shoulder by looking below at new icons next to your health bar.
addedAdded an error sound effect when trying to holster a weapon to a shoulder that already has a weapon holstered.
changedAn error sound effect now plays when trying to cast a spell without enough mana.
changedChanged:
changedThe mimic breathing sound is now even easier to hear than before.

Soul Scathe changes

addedAdded:
addedYou can now see whether a weapon is equipped on your left/right shoulder by looking below at new icons next to your health bar.
addedAdded an error sound effect when trying to holster a weapon to a shoulder that already has a weapon holstered.
changedAn error sound effect now plays when trying to cast a spell without enough mana.
changedChanged:

Added:

  • You can now see whether a weapon is equipped on your left/right shoulder by looking below at new icons next to your health bar.

  • Added an error sound effect when trying to holster a weapon to a shoulder that already has a weapon holstered.

  • An error sound effect now plays when trying to cast a spell without enough mana.

Changed:

  • A full dungeon run now consists of 5 floors in total, down from 7. Every dungeon completed increases the length by an additional floor up to a maximum of 8 floors.

  • The mimic breathing sound is now even easier to hear than before.

  • Mana now regenerates while casting or charging spells, and enemy spell resistance is now higher to compensate.

  • Golems now take slightly more damage from melee weapons.

  • Dual wielding damage and enemy stamina depletion is now lowered.

  • Slightly reduced the cooldown between teleporting.

  • The shop UI has been cleaned up a bit.

  • The buy button next to bought weapons now have a green highlight to show they have been bought.

  • Improved the visuals of weapons.

  • Money bags are now a little easier to spot due to a highlight visual.

  • Anti-waggling is now less aggressive which will result in seeing less occurances of 1-3 damage.

Fixed:

  • The spellwheel no longer has a reversed direction at times making it more accurate to quickly switch spells.

  • The player's gold is now updated correctly on currently open shop screens.

  • The Basic Broadsword will now be hidden if you enter Mistchamber with the sword already equipped.

  • Dropping your sword in the tutorial will cause it to become actually equipped to you in the next tutorial area.

  • Frozen enemies can no longer be instantly shattered at full HP. The threshold is now 40% HP or lower.

Source

Steam News / 25 July 2020

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