HomeGamesUpdatesPricingMethodology
Steam News30 December 20232y ago

Update 1_0_11

A wild patch has appeared! There's nothing too huge in this one, but we've been hard at work on new stuff and we wanted to get all these changes pushed out to everyone before we really lock-in on our new expansion conte

Full notes

Full Soul King update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions2 changes0 removals
  • Gameplay
  • Fixes
addedThere's nothing too huge in this one, but we've been hard at work on new stuff and we wanted to get all these changes pushed out to everyone before we really lock-in on our new expansion content.
fixedFixed some inconsistent Tea interactions
changedReduced base wall-speed slightly (2.5 pps -> 2.2 pps)
changedOffhand Reloads now only pause when you switch back to a weapon
addedAdded Helper Coffee (included in Dynamic Difficulty, spawns a powerfull Coffee pickup to help out players who are struggling)
addedAdded Quick-Turn (For controller and Keyb-only players, turns the player 180 degrees in 1/3 a second)

Soul King changes

addedThere's nothing too huge in this one, but we've been hard at work on new stuff and we wanted to get all these changes pushed out to everyone before we really lock-in on our new expansion content.
fixedFixed some inconsistent Tea interactions
changedReduced base wall-speed slightly (2.5 pps -> 2.2 pps)
changedOffhand Reloads now only pause when you switch back to a weapon
addedAdded Helper Coffee (included in Dynamic Difficulty, spawns a powerfull Coffee pickup to help out players who are struggling)

A wild patch has appeared!

There's nothing too huge in this one, but we've been hard at work on new stuff and we wanted to get all these changes pushed out to everyone before we really lock-in on our new expansion content.

Changes in this update:

  • Fixed some inconsistent Tea interactions

  • Reduced base wall-speed slightly (2.5 pps -> 2.2 pps)

  • Offhand Reloads now only pause when you switch back to a weapon

  • Smoothed out bumping into walls (still will slow you down, but less bump/reduction)

  • Added Helper Coffee (included in Dynamic Difficulty, spawns a powerfull Coffee pickup to help out players who are struggling)

  • Ammo Pickups now accellerate reloading and offhand reloading by more

  • Added Quick-Turn (For controller and Keyb-only players, turns the player 180 degrees in 1/3 a second)

  • Fake Lighting (Players viewmodel and enemies are now recolored to mimic lighting changes, real basic stuff)

  • Fixed Several spelling issues

  • Keyboard/Gamepad control checks are now done consistently through play, not just when the game boots

  • Fullscreen is now default for new players (sorry, that was a rookie mistake)

Source

Steam News / 30 December 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.