Soul Cauldron
Steam News 5 June 202511mo ago

Update 1.06 - June

Visuals and UI: Revamped Menu system for easier menu navigation Added music volume slider to Settings menu Added sound effects slider to Settings menu Temporarily removed Colorblind Mode from Settings menu because I rea…

Update log

Full Soul Cauldron update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes7 additions3 changes3 removals
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
changedVisuals and UI:
addedAdded music volume slider to Settings menu
addedAdded sound effects slider to Settings menu
removedTemporarily removed Colorblind Mode from Settings menu because I realised I’m dumb and know nothing about how to make a proper colorblind setup. This setting will be reenabled shortly as I actually prepare the game for a proper colorblind mode.
addedAdded more uniform UI surfaces for better readability.
addedNew graphical spell effects to better communicate Self and Character targeted spells.

Visuals and UI:

  • Revamped Menu system for easier menu navigation

  • Added music volume slider to Settings menu

  • Added sound effects slider to Settings menu

  • Temporarily removed Colorblind Mode from Settings menu because I realised I’m dumb and know nothing about how to make a proper colorblind setup. This setting will be reenabled shortly as I actually prepare the game for a proper colorblind mode.

  • Added more uniform UI surfaces for better readability.

  • New graphical spell effects to better communicate Self and Character targeted spells.

  • New graphical effects for summoning spells.

  • New Player and Enemy Designs added.

  • Added a more readable base font for longer text bodies.

  • Reduced fog density on some dungeons a little, as it was sometimes hard to see characters.

GamePlay:

  • Fixed an issue where Bolt of the Archmagi would scale from compounding debuffs like Uru Malenazu and potentially deal over 100K damage.

  • Favor of Syl and Celestial Mending no longer scale Health Regen off of each other. This allowed for an immediate full heal for Beast Tag characters.

  • Fixed an issue where Flameform would sometimes not expire properly, leaving you in Fire Elemental form for the rest of the game.

  • Fiend characters will no longer get scaling heals from Vitae powerups generated by Feed, Consume or Devour.

  • Fixed manacost for Pool of Immortals, now it’s actually worth casting.

Source

Steam News / 5 June 2025

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