Full notes
Full SOS OPS! update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, OPS!
What changed
- Gameplay
- Performance
- UI and audio
- Fixes
SOS OPS! changes
Update v1.5.4 is now available.
This update continues our work on remastering locations, improving visuals, polishing performance, and fixing several issues reported by players.
NEW & UPDATED
Train Location Models, Part 2
We continued the overhaul of the train location with updated models, building on the improvements from the previous update.
Power Station Models
We refreshed the visuals across the Power Station, including Power Input and Output units, cables, sockets, and plugs.
The goal is to make the location feel cleaner, more polished, and more consistent visually.
Power Station Fonts
We added new fonts across the Power Station UI to improve readability and visual consistency.
IMPROVEMENTS
Power Station Optimization
We improved performance in the Power Station to make gameplay smoother and reduce unnecessary overhead.
BUG FIXES
Mission restart logic fixed
Fixed an issue where restarting a mission would not always behave correctly. The restart flow should now be more consistent and reliable.
Boxes falling through the train fixed
Resolved an issue where some boxes could fall through the train floor when the level started.
Car wheel visual bugs fixed
Fixed several visual glitches affecting car wheels during gameplay.
Localization typos fixed
Corrected various typos across localized text strings.
WHAT’S NEXT
We are continuing to improve SOS OPS! step by step.
Some updates bring new content. Some updates make existing locations, systems, and gameplay feel cleaner.
Update v1.5.4 is focused on polish, performance, and making the game more reliable for everyone.
Thank you for playing, reporting bugs, and helping us improve SOS OPS!
See you on the missions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
