Full notes
Full Sorcerer King: Rivals update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Fixes
Sorcerer King: Rivals changes
We hope that you are enjoying playing Rivals! We would like to roll out some improvements and fixes to the game. Please read below for details.
Changelog
Neutrals more intelligent
Minor adjustment to the Ascendancy spell cost
Optimized when ZOC calculator gets called to improve performance.
Reduced the number of default monster lairs (see elementaldefs.xml to mod)
Reduced distance that the monsters and ruffians will look for something to kill to improve performance.
The Main Game Window now has an"Ascension" button near the ascension orb that functions as shortcut to cast the Spell of Ascension.
Fix for terrain morphing causing that was causing tears in the world.
Fixed a problem that would sometimes cause a crash on startup
Source
Changelog.gg summarizes and formats this update. How we read updates.
