What changed
0 fixes2 additions0 changes0 removals
addedI didn't do any patch notes for Beta 1.15.3 through 1.15.5 because they were all small bug fixes. But there's some great new stuff in this one that I wanted to announce.
addedSignificant netcode improvement to address input lag and jitter issues -Ammo Pickups now show their respawn timer countdown -4 maps (Symmetrical Arena, Docks, Corporate, and Engine) now all have only 1 of each ammo type to test potential new pacing and balance -First Person animations have been added to wall jumps
Soran changes
addedI didn't do any patch notes for Beta 1.15.3 through 1.15.5 because they were all small bug fixes. But there's some great new stuff in this one that I wanted to announce.
addedSignificant netcode improvement to address input lag and jitter issues -Ammo Pickups now show their respawn timer countdown -4 maps (Symmetrical Arena, Docks, Corporate, and Engine) now all have only 1 of each ammo type to test potential new pacing and balance -First Person animations have been added to wall jumps
I didn't do any patch notes for Beta 1.15.3 through 1.15.5 because they were all small bug fixes. But there's some great new stuff in this one that I wanted to announce.
-Significant netcode improvement to address input lag and jitter issues -Ammo Pickups now show their respawn timer countdown -4 maps (Symmetrical Arena, Docks, Corporate, and Engine) now all have only 1 of each ammo type to test potential new pacing and balance -First Person animations have been added to wall jumps