What changed
1 fix0 additions0 changes0 removals
fixedBefore fully committing to another project, I wanted to improve Sophie's Curse as much as possible, so today I released update 3.0. This update includes: -Steam achievements -Improved frame rate to 60 FPS(before it was locked to 30) -Improved graphics a bit (It looks better now) -Smoother animations -Optimized the code to run better on most computers -The player now moves/runs a little bit faster -And I also fixed the Steam overlay Steam achievements were one of the most requested feature since SC was released, but to be completely honest with you guys... I had no clue on how to implement them into the game, but after many many tries and many headaches I was finally able to implement them... it was pretty easy actually I wish I figured out sooner xD Better late than never right? Anyways I hope you guys enjoy this update :) I did huge changes to my code, and I haven't found any bugs yet but please if you find one, let me know so I can fix it right away. (There might be a few bugs hiding in there) Note* Since the game is now running at 60 FPS, it might run a little slower on low end PCs... If you encounter any issues like this let me know, perhaps I can add the OPTION to limit the frame rate to 30 FPS again. Update#3.01 I just fixed a couple things.
Sophie's Curse changes
fixedBefore fully committing to another project, I wanted to improve Sophie's Curse as much as possible, so today I released update 3.0. This update includes: -Steam achievements -Improved frame rate to 60 FPS(before it was locked to 30) -Improved graphics a bit (It looks better now) -Smoother animations -Optimized the code to run better on most computers -The player now moves/runs a little bit faster -And I also fixed the Steam overlay Steam achievements were one of the most requested feature since SC was released, but to be completely honest with you guys... I had no clue on how to implement them into the game, but after many many tries and many headaches I was finally able to implement them... it was pretty easy actually I wish I figured out sooner xD Better late than never right? Anyways I hope you guys enjoy this update :) I did huge changes to my code, and I haven't found any bugs yet but please if you find one, let me know so I can fix it right away. (There might be a few bugs hiding in there) Note* Since the game is now running at 60 FPS, it might run a little slower on low end PCs... If you encounter any issues like this let me know, perhaps I can add the OPTION to limit the frame rate to 30 FPS again. Update#3.01 I just fixed a couple things.
Before fully committing to another project, I wanted to improve Sophie's Curse as much as possible, so today I released update 3.0. This update includes: -Steam achievements -Improved frame rate to 60 FPS(before it was locked to 30) -Improved graphics a bit (It looks better now) -Smoother animations -Optimized the code to run better on most computers -The player now moves/runs a little bit faster -And I also fixed the Steam overlay Steam achievements were one of the most requested feature since SC was released, but to be completely honest with you guys... I had no clue on how to implement them into the game, but after many many tries and many headaches I was finally able to implement them... it was pretty easy actually I wish I figured out sooner xD Better late than never right? Anyways I hope you guys enjoy this update :) I did huge changes to my code, and I haven't found any bugs yet but please if you find one, let me know so I can fix it right away. (There might be a few bugs hiding in there) Note* Since the game is now running at 60 FPS, it might run a little slower on low end PCs... If you encounter any issues like this let me know, perhaps I can add the OPTION to limit the frame rate to 30 FPS again. Update#3.01 I just fixed a couple things.