Full notes
Full Sonorous | Deep Down Below update
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What changed
- Gameplay
Hi everyone,
It has been a while since I shared a last status update for Sonorous. What has been happening? So in the recent months there have been multiple aspects:
World Building
It took some time but now the entire Sonorous world is blocked out and everything has its place. This was a back-and-forth process to ensure that the gameplay flow and story feel harmonious with distances in the world and providing still enough space for free roam exploration.
NPC
I used a considerable amount of time to setup a core structure for my NPCs allowing me to exchange & add various characters and body types. The NPCs have combat abilities, unique animations and ragdoll effects. In advance, my aim is to allow dialogue and interactions between the NPCs making the whole world feel a lot more alive!
Environment & Assets
Along with the world building, I have been working on new assets to integrate involving new sceneries and assets specific complimenting these.
Continued revision of the submarine interior.
Deep Sea
A creature has been added with unique behaviour requiring caution and thoughtful movements from the player.
Many of these building blocks impact one another so there are multiple aspects worked on simultaneously. Even though there is still a lot to do, I feel like Sonorous is progressing nicely and is on track with my original planning! I will continue extending the world and building on the gameplay. There will be a lot of iterations to make everything as smooth and enjoyable as possible
Source
Changelog.gg summarizes and formats this update. How we read updates.
