Full notes
Full Songs of Skydale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Songs of Skydale changes
It took like forever to make this update but it's finally ready.
Here are the changes:
Added new environmental art - Added two new parts to the main quest - Added four new quests: Whitemarsh Bandits, Whitemarsh Dungeon, Beer Business and Insanity - Added four new enemies: frost wasp, enemy soldier, sorcerer boss and spirit boss - Added bandits camps that can be raided - Added three new items - Added fire traps - Added a separate collision box for the player's sword --> sword hits are now much more accurate than before - Finished Whitemarsh as a geographical region - Fixed minor bugs - Improved enemies path finding - Removed some of the invisible walls - Reworked lots of old tree textures - Reworked some old animations
Source
Changelog.gg summarizes and formats this update. How we read updates.
