What changed
1 fix0 additions0 changes0 removals
fixed=: Beta Version 0.9.Y :=- [NEW] Video option to show achievements [NEW] Music now plays with area reverb to increase the sense of immersion [NEW] Intro music blends into intial bike crash home area [NEW] After-dungeon overworld music themes no longer repeat during the same run [NEW] Deep fog in the swordless dungeons [+++] Lighter does more damage if you do not have the sword [+++] Eiael's rooms are a little darker without lights on the sides [+++] Kiel's sword parry has a more distinct impact [+++] Refined the brightness of lightning [+++] Shades are a little more difficult in the second swordless dungeon [+++] Secret tunnels and rooms without a visible entrance no longer count toward 100% map [FIX] Fixed situation that caused the Droidsmith to ignore Jib [FIX] Fixed the sword still equipped in second swordless dungeon [FIX] Fixed overworld secret tunnel leading to shop in some worlds [FIX] Fixed game soft-locking if alt-tabbing away during outro [FIX] Fixed controller binding interface quitting after binding the B button [FIX] Fixed Jib's shield knocking back some enemy projectiles [FIX] Fixed gargoyle's reflection being invisible [FIX] Fixed reverb not changing when going downstairs [FIX] Fixed not being able to walk down into secret tunnel in some worlds [FIX] Fixed slowdown issue when dropping a kilobomb [FIX] Fixed glitch in fog visuals when walking between rooms [FIX] Fixed Jib jittering while crafting [FIX] Fixed music stuttering while fighting double fire boss [FIX] Fixed a specific bomb container and some scanner drones that appeared in two places [FIX] Fixed an issue where a spawned item could become unattainable [FIX] Fixed life container quarters combining into the wrong whole life container [FIX] Fixed controller or keyboard icons getting stuck as one or the other
Songbringer changes
fixed=: Beta Version 0.9.Y :=- [NEW] Video option to show achievements [NEW] Music now plays with area reverb to increase the sense of immersion [NEW] Intro music blends into intial bike crash home area [NEW] After-dungeon overworld music themes no longer repeat during the same run [NEW] Deep fog in the swordless dungeons [+++] Lighter does more damage if you do not have the sword [+++] Eiael's rooms are a little darker without lights on the sides [+++] Kiel's sword parry has a more distinct impact [+++] Refined the brightness of lightning [+++] Shades are a little more difficult in the second swordless dungeon [+++] Secret tunnels and rooms without a visible entrance no longer count toward 100% map [FIX] Fixed situation that caused the Droidsmith to ignore Jib [FIX] Fixed the sword still equipped in second swordless dungeon [FIX] Fixed overworld secret tunnel leading to shop in some worlds [FIX] Fixed game soft-locking if alt-tabbing away during outro [FIX] Fixed controller binding interface quitting after binding the B button [FIX] Fixed Jib's shield knocking back some enemy projectiles [FIX] Fixed gargoyle's reflection being invisible [FIX] Fixed reverb not changing when going downstairs [FIX] Fixed not being able to walk down into secret tunnel in some worlds [FIX] Fixed slowdown issue when dropping a kilobomb [FIX] Fixed glitch in fog visuals when walking between rooms [FIX] Fixed Jib jittering while crafting [FIX] Fixed music stuttering while fighting double fire boss [FIX] Fixed a specific bomb container and some scanner drones that appeared in two places [FIX] Fixed an issue where a spawned item could become unattainable [FIX] Fixed life container quarters combining into the wrong whole life container [FIX] Fixed controller or keyboard icons getting stuck as one or the other
Songbringer has had a private, closed beta in progress since February 2016.
-=: Beta Version 0.9.Y :=- [NEW] Video option to show achievements [NEW] Music now plays with area reverb to increase the sense of immersion [NEW] Intro music blends into intial bike crash home area [NEW] After-dungeon overworld music themes no longer repeat during the same run [NEW] Deep fog in the swordless dungeons [+++] Lighter does more damage if you do not have the sword [+++] Eiael's rooms are a little darker without lights on the sides [+++] Kiel's sword parry has a more distinct impact [+++] Refined the brightness of lightning [+++] Shades are a little more difficult in the second swordless dungeon [+++] Secret tunnels and rooms without a visible entrance no longer count toward 100% map [FIX] Fixed situation that caused the Droidsmith to ignore Jib [FIX] Fixed the sword still equipped in second swordless dungeon [FIX] Fixed overworld secret tunnel leading to shop in some worlds [FIX] Fixed game soft-locking if alt-tabbing away during outro [FIX] Fixed controller binding interface quitting after binding the B button [FIX] Fixed Jib's shield knocking back some enemy projectiles [FIX] Fixed gargoyle's reflection being invisible [FIX] Fixed reverb not changing when going downstairs [FIX] Fixed not being able to walk down into secret tunnel in some worlds [FIX] Fixed slowdown issue when dropping a kilobomb [FIX] Fixed glitch in fog visuals when walking between rooms [FIX] Fixed Jib jittering while crafting [FIX] Fixed music stuttering while fighting double fire boss [FIX] Fixed a specific bomb container and some scanner drones that appeared in two places [FIX] Fixed an issue where a spawned item could become unattainable [FIX] Fixed life container quarters combining into the wrong whole life container [FIX] Fixed controller or keyboard icons getting stuck as one or the other