What changed
1 fix0 additions0 changes0 removals
fixed=: Beta Version 0.9.R :=- [NEW] Roq has an animation for looking over an edge [NEW] Roq can pick up the sword from the right or left [NEW] Gave in to the fear music [NEW] Sound loops fade in and out [NEW] Initial hello screen shows controller icons [+++] Game is saved before entering swordless dungeon so player is not trapped [+++] Sword auto-sheath takes longer to kick in [+++] Smoother input handling after walking upstairs [+++] Murmuroth is untargetable by Velle while underground [+++] Bath Kol's exit animation is longer and more noticeable [+++] Added colors to Velle's crafted bolts [+++] Repeated diamond sounds decrescendo [+++] Refined the alignment of grass [+++] Improved support for multiple monitors on Windows [+++] Refined the intro and outro [FIX] Fixed black borders on left and right of screen at 16x9 ratio [FIX] Fixed Windows borderless window always minimizing when losing focus [FIX] Fixed permadeath timer continuing through credits [FIX] Extra bio detectors and scanner drones aren't required for 100% [FIX] Fixed a situation where the drobth miniboss would not spawn [FIX] Fixed ice gates appearing before gaining teleporter [FIX] Fixed shadows staying on screen forever after swordless dungeon [FIX] Fixed shadows flickering when using elevators [FIX] Fixed some situations where mountain tiles would occlude the hero [FIX] Fixed some situations where trees would occlude the hero [FIX] Fixed top hat and other sounds looping forever [FIX] Fixed boss roar and before boss music always playing in the key of A [FIX] Fixed HUD ping while on equipment menu [FIX] Fixed floating items having too low of a z order [FIX] Fixed attract mode displaying the full HUD [FIX] Fixed attract mode triggering achievements [FIX] Fixed first attract mode scene being at the wrong location [FIX] Fixed the mysterious overworld cave being inaccessible in some worlds [FIX] Fixed Roq turning backwards when dropping items on crafting locations [FIX] Fixed Windows crash on exit
Songbringer changes
fixed=: Beta Version 0.9.R :=- [NEW] Roq has an animation for looking over an edge [NEW] Roq can pick up the sword from the right or left [NEW] Gave in to the fear music [NEW] Sound loops fade in and out [NEW] Initial hello screen shows controller icons [+++] Game is saved before entering swordless dungeon so player is not trapped [+++] Sword auto-sheath takes longer to kick in [+++] Smoother input handling after walking upstairs [+++] Murmuroth is untargetable by Velle while underground [+++] Bath Kol's exit animation is longer and more noticeable [+++] Added colors to Velle's crafted bolts [+++] Repeated diamond sounds decrescendo [+++] Refined the alignment of grass [+++] Improved support for multiple monitors on Windows [+++] Refined the intro and outro [FIX] Fixed black borders on left and right of screen at 16x9 ratio [FIX] Fixed Windows borderless window always minimizing when losing focus [FIX] Fixed permadeath timer continuing through credits [FIX] Extra bio detectors and scanner drones aren't required for 100% [FIX] Fixed a situation where the drobth miniboss would not spawn [FIX] Fixed ice gates appearing before gaining teleporter [FIX] Fixed shadows staying on screen forever after swordless dungeon [FIX] Fixed shadows flickering when using elevators [FIX] Fixed some situations where mountain tiles would occlude the hero [FIX] Fixed some situations where trees would occlude the hero [FIX] Fixed top hat and other sounds looping forever [FIX] Fixed boss roar and before boss music always playing in the key of A [FIX] Fixed HUD ping while on equipment menu [FIX] Fixed floating items having too low of a z order [FIX] Fixed attract mode displaying the full HUD [FIX] Fixed attract mode triggering achievements [FIX] Fixed first attract mode scene being at the wrong location [FIX] Fixed the mysterious overworld cave being inaccessible in some worlds [FIX] Fixed Roq turning backwards when dropping items on crafting locations [FIX] Fixed Windows crash on exit
Songbringer has had a private, closed beta in progress since February 2016.
-=: Beta Version 0.9.R :=- [NEW] Roq has an animation for looking over an edge [NEW] Roq can pick up the sword from the right or left [NEW] Gave in to the fear music [NEW] Sound loops fade in and out [NEW] Initial hello screen shows controller icons [+++] Game is saved before entering swordless dungeon so player is not trapped [+++] Sword auto-sheath takes longer to kick in [+++] Smoother input handling after walking upstairs [+++] Murmuroth is untargetable by Velle while underground [+++] Bath Kol's exit animation is longer and more noticeable [+++] Added colors to Velle's crafted bolts [+++] Repeated diamond sounds decrescendo [+++] Refined the alignment of grass [+++] Improved support for multiple monitors on Windows [+++] Refined the intro and outro [FIX] Fixed black borders on left and right of screen at 16x9 ratio [FIX] Fixed Windows borderless window always minimizing when losing focus [FIX] Fixed permadeath timer continuing through credits [FIX] Extra bio detectors and scanner drones aren't required for 100% [FIX] Fixed a situation where the drobth miniboss would not spawn [FIX] Fixed ice gates appearing before gaining teleporter [FIX] Fixed shadows staying on screen forever after swordless dungeon [FIX] Fixed shadows flickering when using elevators [FIX] Fixed some situations where mountain tiles would occlude the hero [FIX] Fixed some situations where trees would occlude the hero [FIX] Fixed top hat and other sounds looping forever [FIX] Fixed boss roar and before boss music always playing in the key of A [FIX] Fixed HUD ping while on equipment menu [FIX] Fixed floating items having too low of a z order [FIX] Fixed attract mode displaying the full HUD [FIX] Fixed attract mode triggering achievements [FIX] Fixed first attract mode scene being at the wrong location [FIX] Fixed the mysterious overworld cave being inaccessible in some worlds [FIX] Fixed Roq turning backwards when dropping items on crafting locations [FIX] Fixed Windows crash on exit