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Steam News28 January 201610y ago

Update 3.2

Hello everyone. Small update to fix some bugs, imrpove the inventory a little and also improve the loading screens.

Full notes

Full Song of the Myrne: What Lies Beneath update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone. Small update to fix some bugs, imrpove the inventory a little and also improve the loading screens. Full changelog :

What changed

1 fix2 additions4 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
changedFixedSelecting the “Craft” category in the inventory should now displays only the items related to craft
changedFixedSome items used in craft weren’t set as such (no anvil icon in the description box)
fixedFixedThe chapel somehow got its textures mixed, it’s fixed now^^
addedChangedAdded inventory colors to spot some items more easily (equipement and usable items)
addedChangedCrafting window: added ‘!’ on the craft station icon if the character isn’t close to the needed station (alchemy lab, workbench, etc…) to draw player attention
changedChangedImproved loading screens: added some movements so you know the game didn’t freeze and much, much better design

Song of the Myrne: What Lies Beneath changes

changedSelecting the “Craft” category in the inventory should now displays only the items related to craft
changedSome items used in craft weren’t set as such (no anvil icon in the description box)
fixedThe chapel somehow got its textures mixed, it’s fixed now^^
addedAdded inventory colors to spot some items more easily (equipement and usable items)
addedCrafting window: added ‘!’ on the craft station icon if the character isn’t close to the needed station (alchemy lab, workbench, etc…) to draw player attention

Fixed

  • Selecting the “Craft” category in the inventory should now displays only the items related to craft

  • Some items used in craft weren’t set as such (no anvil icon in the description box)

  • The chapel somehow got its textures mixed, it’s fixed now^^

Changed

  • Added inventory colors to spot some items more easily (equipement and usable items)

  • Crafting windowadded ‘!’ on the craft station icon if the character isn’t close to the needed station (alchemy lab, workbench, etc…) to draw player attention
  • Improved loading screensadded some movements so you know the game didn’t freeze and much, much better design
  • Misc. UI changes

Source

Steam News / 28 January 2016

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