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Steam News13 January 201511y ago

Changelog for the new update (2.0)

Hey guys! The game just got released on Steam (well, not really at the time I write this) but it's around for some times on other stores. So, if you come from there, here's the changelog for the new update (2.

Full notes

Full Song of the Myrne: What Lies Beneath update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey guys! The game just got released on Steam (well, not really at the time I write this) but it's around for some times on other stores. So, if you come from there, here's the changelog for the new update (2.0) that comes out with this release.

What changed

1 fix4 additions0 changes0 removals
  • Gameplay
  • Maps
addedHey guys! The game just got released on Steam (well, not really at the time I write this) but it's around for some times on other stores. So, if you come from there, here's the changelog for the new update (2.0) that comes out with this release.
addedAddedNew exterior levels More bosses Side quests Totally redesigned crafting system New skill tree: Witchcraft New weapons, armors, potions, etc… for a lot more choices in the way you develop your character Mouse support in dialogs (yay!)
fixedFixesMobs should respawn a lot more now when you re-visit a map A lot of dialogs/text got corrections (thanks to Lore Studio)
addedChangesThe game is way less linear thanks to the new levels and side quests The prison level got improved a little Namok’s village is bigger, with more NPCs
addedMultiplayerNew class : the witch

Song of the Myrne: What Lies Beneath changes

addedHey guys! The game just got released on Steam (well, not really at the time I write this) but it's around for some times on other stores. So, if you come from there, here's the changelog for the new update (2.0) that comes out with this release.
addedNew exterior levels More bosses Side quests Totally redesigned crafting system New skill tree: Witchcraft New weapons, armors, potions, etc… for a lot more choices in the way you develop your character Mouse support in dialogs (yay!)
fixedMobs should respawn a lot more now when you re-visit a map A lot of dialogs/text got corrections (thanks to Lore Studio)
addedThe game is way less linear thanks to the new levels and side quests The prison level got improved a little Namok’s village is bigger, with more NPCs
addedNew class : the witch

Added

New exterior levels More bosses Side quests Totally redesigned crafting system New skill tree: Witchcraft New weapons, armors, potions, etc… for a lot more choices in the way you develop your character Mouse support in dialogs (yay!)

Fixes

Mobs should respawn a lot more now when you re-visit a map A lot of dialogs/text got corrections (thanks to Lore Studio)

Changes

The game is way less linear thanks to the new levels and side quests The prison level got improved a little Namok’s village is bigger, with more NPCs

Multiplayer

New class : the witch

Source

Steam News / 13 January 2015

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