Repeated intro
Hey guys! The game just got released on Steam (well, not really at the time I write this) but it's around for some times on other stores. So, if you come from there, here's the changelog for the new update (2.0) that comes out with this release.
What changed
1 fix4 additions0 changes0 removals
addedHey guys! The game just got released on Steam (well, not really at the time I write this) but it's around for some times on other stores. So, if you come from there, here's the changelog for the new update (2.0) that comes out with this release.
addedAddedNew exterior levels More bosses Side quests Totally redesigned crafting system New skill tree: Witchcraft New weapons, armors, potions, etc… for a lot more choices in the way you develop your character Mouse support in dialogs (yay!)
fixedFixesMobs should respawn a lot more now when you re-visit a map A lot of dialogs/text got corrections (thanks to Lore Studio)
addedChangesThe game is way less linear thanks to the new levels and side quests The prison level got improved a little Namok’s village is bigger, with more NPCs
addedMultiplayerNew class : the witch
Song of the Myrne: What Lies Beneath changes
addedHey guys! The game just got released on Steam (well, not really at the time I write this) but it's around for some times on other stores. So, if you come from there, here's the changelog for the new update (2.0) that comes out with this release.
addedNew exterior levels More bosses Side quests Totally redesigned crafting system New skill tree: Witchcraft New weapons, armors, potions, etc… for a lot more choices in the way you develop your character Mouse support in dialogs (yay!)
fixedMobs should respawn a lot more now when you re-visit a map A lot of dialogs/text got corrections (thanks to Lore Studio)
addedThe game is way less linear thanks to the new levels and side quests The prison level got improved a little Namok’s village is bigger, with more NPCs
addedNew class : the witch
Added
New exterior levels More bosses Side quests Totally redesigned crafting system New skill tree: Witchcraft New weapons, armors, potions, etc… for a lot more choices in the way you develop your character Mouse support in dialogs (yay!)
Fixes
Mobs should respawn a lot more now when you re-visit a map A lot of dialogs/text got corrections (thanks to Lore Studio)
Changes
The game is way less linear thanks to the new levels and side quests The prison level got improved a little Namok’s village is bigger, with more NPCs
Multiplayer
New class : the witch