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Steam News18 July 20196y ago

Something To Do With Love Is Out!

It's out! You know, I swore I posted an update on release day. Guess not, oh well; I have more to talk about now! The game is out, and thanks to the community's feedback; stable!

Full notes

Full Something To Do With Love update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Events
fixedIt's out!You know, I swore I posted an update on release day. Guess not, oh well; I have more to talk about now! The game is out, and thanks to the community's feedback; stable! I was a little rough at the start, but now that a couple hundred different hardware configurations had a crack at it we've got a better idea of the state of things. All reported bugs have been addressed. There should be nothing game breaking from here on. We're still smoothing a few things out, the first priority was that everyone should be able to run it. The original "snazzy" build which ran fine during our tests gave some folks trouble. We're working on making it "snazzy" again, just need to make sure it's snazzy for everyone.
addedFuture contentWe'll be adding content periodically to the game, some based on user feedback. Here's some of what you can expect:
changedFuture contentVoice emotes for every character (recorded, just need to implement these)
changedFuture contentMore dialogue in general, a lot of which will direct the player towards events.
changedThank you!I just want to say thanks to everyone for being so cool about some of the rough patches. Even when it comes to bad reviews, I couldn't have asked for better bad reviews. Seriously, for the most part everyone has been really great and understanding. Small team, small budget projects like this one are tough all around and the compassion is definitely appreciated. Stay tuned for more updates soon!

Something To Do With Love changes

fixedYou know, I swore I posted an update on release day. Guess not, oh well; I have more to talk about now! The game is out, and thanks to the community's feedback; stable! I was a little rough at the start, but now that a couple hundred different hardware configurations had a crack at it we've got a better idea of the state of things. All reported bugs have been addressed. There should be nothing game breaking from here on. We're still smoothing a few things out, the first priority was that everyone should be able to run it. The original "snazzy" build which ran fine during our tests gave some folks trouble. We're working on making it "snazzy" again, just need to make sure it's snazzy for everyone.
addedWe'll be adding content periodically to the game, some based on user feedback. Here's some of what you can expect:
changedVoice emotes for every character (recorded, just need to implement these)
changedMore dialogue in general, a lot of which will direct the player towards events.
changedI just want to say thanks to everyone for being so cool about some of the rough patches. Even when it comes to bad reviews, I couldn't have asked for better bad reviews. Seriously, for the most part everyone has been really great and understanding. Small team, small budget projects like this one are tough all around and the compassion is definitely appreciated. Stay tuned for more updates soon!

It's out!

You know, I swore I posted an update on release day. Guess not, oh well; I have more to talk about now! The game is out, and thanks to the community's feedback; stable! I was a little rough at the start, but now that a couple hundred different hardware configurations had a crack at it we've got a better idea of the state of things. All reported bugs have been addressed. There should be nothing game breaking from here on. We're still smoothing a few things out, the first priority was that everyone should be able to run it. The original "snazzy" build which ran fine during our tests gave some folks trouble. We're working on making it "snazzy" again, just need to make sure it's snazzy for everyone.

Future content

We'll be adding content periodically to the game, some based on user feedback. Here's some of what you can expect:

  • Unique Dialogue for every character

  • Voice emotes for every character (recorded, just need to implement these)

  • More dialogue in general, a lot of which will direct the player towards events.

  • NPC sidequests

  • Use-able phone

  • More date activities and love scenes

I've been hard at work on these features, shouldn't be very long before a fairly big content patch! This will also include more direction towards the existing content which you may have missed.

Thank you!

I just want to say thanks to everyone for being so cool about some of the rough patches. Even when it comes to bad reviews, I couldn't have asked for better bad reviews. Seriously, for the most part everyone has been really great and understanding. Small team, small budget projects like this one are tough all around and the compassion is definitely appreciated. Stay tuned for more updates soon!

Source

Steam News / 18 July 2019

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