Full notes
Full Soluna Explorers: Tether Curse of Slimus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- Fixes
Soluna Explorers: Tether Curse of Slimus changes
Hello Fellow Slimus,
It is another week of massive amount of content. Video and update log below:
Here is the full update log:
Version 0.13
-Maximum Level increased to 75
-Added farming plots
-Added cooking sauce
-Added maximum stock in shops
-Added food material to drop tables
-Added Ashen Ranked Explorers
-Added Desert Boss Arena
-Added conditional passive Warning Roar
-Added conditional passive Berserk
-Added conditional passive Necromancer
-Added Prepare Daggers ability
-Added Ephemeral Dagger Dance basic attack
-Added Ephemeral Dash
-Added HaloPyra ability
-Added Plated Copper Set
-Added Plated Vine Set
-Added Plated Leather Set
-Added wand art rework
-Added mummy ambush and phantom curse mechanic
-Increased Assassin spawn chance at night
-Nerfed Ice Queen (Added cooldown)
-Updated warriors to ignore damage stun
-Fixed ranked explorers drops ranked emblems I've decided to make updates theme based starting with next weeks update.
Will also look into maybe pushing out updates every 2 - 4 weeks and run a small campaign on that after v0.15. Personally I just really like working on the game. What do you guys think about that? Until then, please do enjoy this week's meaty update.
Love,
Swineboss
Source
Changelog.gg summarizes and formats this update. How we read updates.
