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Full Soluna Explorers: Tether Curse of Slimus update
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What changed
- Gameplay
- Maps
Soluna Explorers: Tether Curse of Slimus changes
HELLO FELLOW SLIMUS!
I've added several features in this update, many are promises I've made to my friends. Here is my favorite - fishing mini game. For those who like to chill.
Never liked trees? Here is your time for revenge.
Finally, you can see your haul after raiding an explorer camp or exploration when you return to the hub.
I've also added much much more, biggest one including the save system overhaul for future proofing (they used to all be housed under 1 single script), cliff art assets for the next exploration map, a reward mail system so I can send one time gifts etc. I like working on the game as much as playing it so I'm going all out.
Cooking system is actually completed already - fish is a protein source. The goal is to create ways for people to make longer journeys for the upcoming new exploration map- Phantom desert. I am still working on this, so you won't be able to get all the material just yet- but you can see it at the fireplace already.
DEMO IS LIVE ALSO. Give it shot if you aren't too sure about the game. I'll be here either way. :)
Anyway, look forward to v0.12! Happy hunting.
Love,
Swineboss
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