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Steam News23 February 20242y ago

New update 1.2.150.g26a42df19

Removal of the player jumping when in contact with the cabinet The player could die from one monster hit, this was fixed Credits update Fixed showing gamepad button in popup Settings Fixed visibility of flying aliens NP

Full notes

Full Solomon Snow: First Contact update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes0 additions3 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
  • Balance
  • Performance
  • Workshop
fixedThe player could die from one monster hit, this was fixed
fixedFixed showing gamepad button in popup Settings
fixedFixed visibility of flying aliens
fixedFixed typos in translations
changedImproved the size of the off-screen monster indicator
fixedFixed bugs when trying to collect weapons that could not be added to the inventory

Solomon Snow: First Contact changes

fixedThe player could die from one monster hit, this was fixed
fixedFixed showing gamepad button in popup Settings
fixedFixed visibility of flying aliens
fixedFixed typos in translations
changedImproved the size of the off-screen monster indicator
  • Removal of the player jumping when in contact with the cabinet

  • The player could die from one monster hit, this was fixed

  • Credits update

  • Fixed showing gamepad button in popup Settings

  • Fixed visibility of flying aliens

  • NPC dont follow the player

  • On level 32 was problem with shooting the monster blaster

  • Fixed typos in translations

  • All levels where you have to save someone could not be completed

  • Improved the size of the off-screen monster indicator

  • Fixed bugs when trying to collect weapons that could not be added to the inventory

  • No health bar for NPC Friend

  • Fixed resuming game after restarting gamepad during a monologue/dialogue

  • The flickering or disappearance of a stain after a grenade explosion

  • Displaying the stain after a grenade explosion only on the floor and obstacles and always horizontally

  • NPC could have been stuck in canons

  • Fixed blocking teaser when reconnecting gamepad

  • Bodies of dead NPCs can fall out the level world

  • Shovel collection problem at level 9

  • Increasing the area of interaction with the alien pager, as they could sometimes land in the wall

  • Increase radius of rotating objects due to increase in size of message box

  • Dead NPCs float above the floor

  • Fixed graphics artefacts on Start scene

  • Solving the problem of NPCs entering the fire

  • NPC Friend floated on the floor after death

  • Fixed exiting the teaser with enter after disconnecting the gamepad

  • Fixing the shaking of the player after using a shovel or hammer

  • Fixing Boss-related probelms at level 38

  • Fixed possibility to continue dialogue or monolog after disconnecting gamepad

  • At higher levels in Match3 games, using a gamepad to select symbols within a designated time frame was impossible

  • Solving problems with reconnecting gamepad

  • Problem with game blocking on Ready to play screen

  • Fixed smooth transition to loading scene

  • Fixed popup for change difficulty level for 21:9 ratio screens

  • NPC Friends fall out of the level world in the corners

Source

Steam News / 23 February 2024

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