HomeGamesUpdatesPricingMethodology
Steam News6 January 20266mo ago

Maintenance Notice [Completed]

Greetings, Hunters. This is Solo Leveling: ARISE OVERDRIVE team. Update maintenance is scheduled for 1/8 (Thu).

In this update1

Full notes

Full Solo Leveling: ARISE OVERDRIVE update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, Hunters.

What changed

20 fixes4 additions20 changes2 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
  • Events
  • Fixes
changed■ UpdateImprovements
changed■ Update● World Map
removed■ UpdateThe “Clear previous stage” requirement will be removed, allowing you to freely challenge any difficulty you choose.
changed■ UpdateWhen clearing a higher-difficulty Gate, the first-time rewards for all lower difficulties will be granted at once. - The Attack restriction applied when entering lower-level content has been eased. Now enjoy smooth, uninterrupted combat on any stage! - With increased EXP gains, Sung Jinwoo will level up faster.
changed■ UpdateThe probability of obtaining [??? Keys] will be increased.
changed■ UpdateThe drop rate of costume items will be increased. * Target Fields: Gate, Dungeon Break, Red Gate

Solo Leveling: ARISE OVERDRIVE changes

changedImprovements
changed● World Map
removedThe “Clear previous stage” requirement will be removed, allowing you to freely challenge any difficulty you choose.
changedWhen clearing a higher-difficulty Gate, the first-time rewards for all lower difficulties will be granted at once. - The Attack restriction applied when entering lower-level content has been eased. Now enjoy smooth, uninterrupted combat on any stage! - With increased EXP gains, Sung Jinwoo will level up faster.
changedThe probability of obtaining [??? Keys] will be increased.

This is Solo Leveling: ARISE OVERDRIVE team.

Update maintenance is scheduled for 1/8 (Thu). * Planned Maintenance Time: 1/7 (Wed) 22:00 - 1/8 (Thu) 02:00 (UTC) * Game access will be restricted during maintenance. Please close the game before maintenance begins.

Update

  1. Improvements

● World Map

  • The “Clear previous stage” requirement will be removed, allowing you to freely challenge any difficulty you choose.

  • When clearing a higher-difficulty Gate, the first-time rewards for all lower difficulties will be granted at once. - The Attack restriction applied when entering lower-level content has been eased. Now enjoy smooth, uninterrupted combat on any stage! - With increased EXP gains, Sung Jinwoo will level up faster.

  • The probability of obtaining [??? Keys] will be increased.

  • The drop rate of costume items will be increased. * Target Fields: Gate, Dungeon Break, Red Gate

● Shadows - The collision range of the Army of Shadows will be adjusted to prevent interference with gameplay. - Shadow growth balance will be adjusted.

● Co-op Play - Now, the “Retry” option will be available on the results screen after completion.

  • Objectives will remain after Co-Op Play.

  • Fixed an issue where the mouse could not move to the emoji selection screen when a knock-out alert appeared during Co-Op Play.

  1. Fixes

● Battle and Hunters

  • Fixed an issue where players could not reach the teleportation stone after defeating [Black Helmet Jackal] in Chapter 1 at a specific location. - Pets can now gather resources in Chapter 4.

  • The camera will display correctly when entering combat with [Fores] in Chapter 6.

  • Fixed all related issues so that [Baruka] in Chapter 6 can be defeated normally and rewards can be obtained as intended.

  • EXP for Sung Jinwoo will now be granted correctly when clearing the Chapter 6 Encore Mission [Fores] in the World Map. - Fixed an issue where the same dialogue is repeatedly displayed during Mission 3 in Chapter 8 while playing in Russian.

  • The stage will proceed normally after Igris defeats all enemies in Chapter 8 Stage 3 on Incapable of Evaluation difficulty.

  • Artifacts that drop in each dungeon in World Map Chapter 8 will be added.

  • The [Menu - Options] can now be accessed using a gamepad during the Chapter 9 [Kargalgan] cutscene. Also fixed an issue where a black screen appeared when closing the menu using a keyboard. - The camera will no longer shake when Sung Jinwoo appears by walking in Chapter 9.

  • Fixed an issue where the game would freeze after pressing ESC to change options when restarting from Chapter 9 [Kargalgan]. - The Golden Goblin in World Map Chapter 9 Red Gate will no longer appear outside the designated area. - The Gate entrance button now appears properly even when the Enter key is pressed repeatedly.

  • Fixed an issue where the character would disappear upon clearing a stage while using the Synchro Chain skill. - Esil Radiru’s animations have been adjusted to appear more natural.

  • Esil Radiru uses a potion after completing Extreme Evasion. - Hunter upgrade animation will be displayed normally.

  • Affected Hunters : Emma Laurent, Nam Chae-Young

● Co-op Play

  • In Chapter 3 [Steel-fanged Lycan], two Lycans remain visible even when they switch.

  • Chapter 5 Dungeon Break can now be cleared normally.

  • Fixed an issue where controls became unresponsive after activating the Teleportation Stone in Chapter 6.

  • The Army of Shadows now moves naturally when activating the Teleportation Stone in Chapter 6 Red Gate.

  • Fixed an issue where the game would stop with a black screen when entering the boss stage under certain conditions. - Normal monsters no longer stop moving when the host leaves during 3-player Co-Op Play in the Red Gate.

  • The appearance cutscene now plays normally for all party members after combat begins during Co-Op Play.

  • Fixed an issue where first-time rewards were occasionally marked as unreceived when clearing the Workshop of Brilliant Light in Co-Op Play.

  • Monsters now appear normally even if a party member forcefully quits during Co-Op Play.

  • Improved revive so the animation plays correctly even when immediately re-attempting a revival after canceling it.

  • Improved revive and gathering interactions to prevent overlap with other actions.

  • Players can no longer gather while dead.

  • Fixed an issue where the gathering button remained visible after a fallen Hunter was replaced, disrupting gameplay.

  • Fixed an issue where selecting “Retry” on the results screen could cause party members to move to different screens depending on network conditions.

  • Co-Op Play invitations now work normally using the STEAM friend invitation feature.

  • Summoned Shadows will be dismissed after a duel ends in the Co-Op Lobby.

  • Fixed an issue where attackers did not take counter damage when attacking Yoo Jinho while he was in guarding state during duels in the Co-Op Lobby.

  • Fixed an issue where changing characters when a new player enters the Co-Op Lobby could occasionally cause duplicate character displays.

  • Emma Laurent’s Overdrive gauge now properly fills when landing a heavy attack on a dummy in the Co-Op Lobby.

  • You can now smoothly move to the lobby via Co-Op Play invitations even during story progression.

● UI - Security alarm will no longer appear when starting the game. - Skill effects for the Twin-headed Ogre will now be displayed correctly. - Obtained EXP will be displayed normally on the obtained item list on the result screen.

  • Fixed an issue where players could pass through stunned bosses while wearing certain Sung Jinwoo costumes. - Fixed an issue where “new” and “!” were displayed simultaneously in the Sung Jinwoo menu.

  • Fixed an issue where players were moved to the menu screen from the Team Formation screen when assigning Pets or Shadows.

  • The effect will now be visible when reaching the highest grade in the enhancement menu within Jinho's Strike Squad.

  • The Strike Squad Effect button will now also be displayed within the enhancement menu inside Jinho's Strike Squad.

  • Fixed an issue where dropped rewards were occasionally obscured below the map.

  • Skill Tree alarm will be displayed on the Skill tab when the Overdrive skill can be learned.

  • Single/Co-Op Play party formation has been improved for greater convenience.

  • The positions of assigned Hunters can be easily changed on the Team Formation screen.

  • The pad cursor will not disappear when achievement notifications appear.

  • Fixed an issue where selecting the Co-Op Lobby with a gamepad immediately entered the lobby.

  • Fixed an issue where the Y button (Request Duel) was activated through the quick menu in the Co-Op Lobby.

  • The text for the A button will display normally when claiming the Gate Dispatch Reward using a gamepad.

  • The Artifact Codex can be smoothly viewed using a gamepad.

  • The menu options can be normally selected using a gamepad. - The reward acquisition effects will play correctly when claiming Challenge rewards consecutively with a gamepad.

  • The scroll function works properly when accessing the crafting page via the source on the Craft Weapon page using a gamepad.

  • You can enjoy the story smoothly in the Hunter Archives. - Fixed an issue where certain Hunters, such as Park Heejin and Han Song-Yi, were displayed abnormally in chat logs.

We will continue to do our best to provide a more stable and smooth service in return for your continued support.

Happy New Year!

Thank you.

Source

Steam News / 6 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.