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Steam News2 October 20259mo ago

Anniversary update is live!

After a few months in beta, tuning and bug fixing, this update is live! Please see discussions for the known issues, and next steps planned, and report any issues that come up and we will jump on them.

In this update2

Full notes

Full Solitairica update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions3 changes1 removal
  • Compatibility
  • Performance
  • Gameplay
  • UI and audio
  • Balance
changedAfter a few months in beta, tuning and bug fixing, this update is live!
changedNew stuffTotal engine overhaul, built from the ground up for performance and maintainability.
addedNew stuffVisual improvements Proper widescreen background art New title screen and menu
fixedNew stuffUX improvements New UI for shop/map mode Inventory grid Hourglass and battle buttons More detailed info in help screen, also available in map Kismet VO shortened, and can be muted in settings Cleaner simpler UI for pause, settings, main menu, etc Achievement art and fixed a few confusing descriptions
addedTuning and gameplay fixesRules made consistent for: Energy gathering . If the card is face up, you get energy. If face down, you don't. This adds value to combining card reveals and piercing and area attacks Coin vs Triple Coin . If the ability refers to type, they are separate. If the ability refers to coin, it means both. Corruptions . If the enemy ability adds a number of corruptions, it can only target cards without a corruption. If the enemy ability says "all cards" the corruption will replace existing ones.
fixedTuning and gameplay fixesFixed coin swarm only considering single coin cards in its abilities

Solitairica changes

changedAfter a few months in beta, tuning and bug fixing, this update is live!
changedTotal engine overhaul, built from the ground up for performance and maintainability.
addedVisual improvements Proper widescreen background art New title screen and menu
fixedUX improvements New UI for shop/map mode Inventory grid Hourglass and battle buttons More detailed info in help screen, also available in map Kismet VO shortened, and can be muted in settings Cleaner simpler UI for pause, settings, main menu, etc Achievement art and fixed a few confusing descriptions
addedRules made consistent for: Energy gathering . If the card is face up, you get energy. If face down, you don't. This adds value to combining card reveals and piercing and area attacks Coin vs Triple Coin . If the ability refers to type, they are separate. If the ability refers to coin, it means both. Corruptions . If the enemy ability adds a number of corruptions, it can only target cards without a corruption. If the enemy ability says "all cards" the corruption will replace existing ones.

After a few months in beta, tuning and bug fixing, this update is live!

Please see discussions for the known issues, and next steps planned, and report any issues that come up and we will jump on them.

New stuff

  • Total engine overhaul, built from the ground up for performance and maintainability.

  • Translation to German, Spanish and French

  • Gamepad and Steamdeck support

  • Visual improvements

    • Proper widescreen background art

    • New title screen and menu

  • Excessive contrast toned down

  • UX improvements

    • New UI for shop/map mode

    • Inventory grid

    • Hourglass and battle buttons

    • More detailed info in help screen, also available in map

    • Kismet VO shortened, and can be muted in settings

    • Cleaner simpler UI for pause, settings, main menu, etc

    • Achievement art and fixed a few confusing descriptions

Tuning and gameplay fixes

  • Rules made consistent for:

    • Energy gathering. If the card is face up, you get energy. If face down, you don't. This adds value to combining card reveals and piercing and area attacks

    • Coin vs Triple Coin. If the ability refers to type, they are separate. If the ability refers to coin, it means both.

    • Corruptions. If the enemy ability adds a number of corruptions, it can only target cards without a corruption. If the enemy ability says "all cards" the corruption will replace existing ones.

  • Fixed coin swarm only considering single coin cards in its abilities

  • Insight spell now reveals a single random face down card

  • X-ray glasses reveals extra cards on start of battle not continuously

  • Spectacles now reflect the blocked stun (free mind mirror)

  • Barbarian difficulty tuning

    • Cracked skull no longer triggers from deck card draw

    • Attack bonuses trigger at 3 health not 2

  • Wildstone cost tuning (relying a bit less on emperor farming)

    • Cost of unlocks slightly reduced and rebalanced

    • Wildstone cards in emperor battle reduced

    • Wildstone cards in battles slightly increased

We hope you enjoy and thanks for playing Solitairica!

Source

Steam News / 2 October 2025

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