Full notes
Full Solitairica update
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What changed
- Balance
- Gameplay
- Events
- Store
- Security
Solitairica changes
Four new decks, each consisting of a single color
Barbarian (Attack)
Bonus card destruction when heart is low, but be careful...overflowing attack energy damages you. An aggressive deck that encourages risky play.
Vanguard (Defense)
Powerful armor spells, and the ability to spend your armor as a resource and destroy cards. High defense with an explosive counter strike.
Acrobat (Agility)
The combination of an exclusive wild card spell, and a trait that always reveals the second card in a column, makes this the ultimate sequencing deck.
Sorcerer (Willpower)
Exclusive destruction and healing spells that add disruptive cards to the enemies deck. Very strategic, with lots of fun decision making.
Epic Difficulty
After defeating the Emperor, epic difficulty unlocks for that deck. Epic difficulty is tuned carefully to be an exciting new challenge, from the very first battle, for experienced players.
28 battles (10 more than normal)
More dangerous versions of all monsters and traits, as well as many new possible combinations
Much more intense Emperor battle.
Tighter coin economy makes careful, smart purchasing a must.
Bug fixes and improvements
Deck select now remembers your last played deck Fixed most weird card rendering issues Exploit where you could buy hourglasses on credit fixed
Source
Changelog.gg summarizes and formats this update. How we read updates.
