HomeGamesUpdatesMethodology
Steam News27 April 20261mo ago

Patch Notes v.1.0.43, v.1.0.44

Hello, Pyron Warriors! Here are the updates for v.1.0.43 and v.1.0.44. Updates v.1.0.

Full notes

Full Solateria update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Pyron Warriors!

What changed

2 fixes2 additions5 changes2 removals
  • Gameplay
  • Fixes
removedUpdatesAdjusted so that Basic Attack 1st hit does not bounce off when hitting Shielded enemies Based on feedback regarding Charge Attack, the first hit no longer bounces when striking a Shield. Since the first hit does not bounce, you can now perform a Charge Attack at close range to break Shields. However, hits from the second onward will still bounce.
changedUpdatesAdjusted position of 1 Memory Fragment in Terradin Greenhouse The Memory Fragment that displays the location of the Seed Keeper has been moved upward.
fixedUpdatesAdjusted lightning behavior in Phase 1 of Primordial Flame Lightning will no longer occur during Incapacitate state Fixed delay time until lightning after pattern ends
changedUpdatesAdjusted so Guard can be performed immediately after using Counter
addedUpdatesAdded adjustment so that Dark Status Effect AoE attacks are ignored for a certain period when using Special Attacks (Pyron Action, Burst, etc.)
addedUpdatesAdded explanation that auxiliary platforms are included in certain routes in ‘Traveler’s Path’ and ‘Adventurer’s Path’ modes In both modes, auxiliary platforms were added in certain routes for obtaining Relics, but this was not previously mentioned.

Here are the updates for v.1.0.43 and v.1.0.44.

Updates

v.1.0.43

  • Adjusted so that Basic Attack 1st hit does not bounce off when hitting Shielded enemies

    • Based on feedback regarding Charge Attack, the first hit no longer bounces when striking a Shield.

    • Since the first hit does not bounce, you can now perform a Charge Attack at close range to break Shields.

    • However, hits from the second onward will still bounce.

  • Adjusted position of 1 Memory Fragment in Terradin Greenhouse

    • The Memory Fragment that displays the location of the Seed Keeper has been moved upward.

  • Adjusted lightning behavior in Phase 1 of Primordial Flame

    • Lightning will no longer occur during Incapacitate state

    • Fixed delay time until lightning after pattern ends

  • Adjusted so Guard can be performed immediately after using Counter

  • Added adjustment so that Dark Status Effect AoE attacks are ignored for a certain period when using Special Attacks (Pyron Action, Burst, etc.)

  • Added explanation that auxiliary platforms are included in certain routes in ‘Traveler’s Path’ and ‘Adventurer’s Path’ modes

    • In both modes, auxiliary platforms were added in certain routes for obtaining Relics, but this was not previously mentioned.

  • Improved description for ‘Challenger’s Sword’ Parts

  • Improved tutorial explanation for Enemy - Shield

v.1.0.44

  • Adjusted so that Dodge on the ground does not consume Stamina outside of combat.

    • In non-combat situations, performing a ground Dodge will no longer consume Stamina. You can check the related details in the in-game tutorial.

    • For players who have already progressed in the game, the tutorial will be displayed upon interacting with an Altar once.

  • Adjusted motion of ‘Challenger’s Sword’ Parts

    • This Part cannot Guard even when holding a Shield and only allows Parrying. However, since the Shield-holding animation did not appear in the field, it was mistaken as a bug. The animation has been adjusted so that holding the Shield appears with the same timing as Parrying even when equipped.

Bug Fixes

v.1.0.43

  • Fixed an issue where the effect of Zephiron Knight would automatically play when entering certain scenes

Other Notice

  • The soundtrack is scheduled to be released on April 27 at 06:00 AM (PT).

To all Pyron Warriors,

Thank you always for your valuable feedback!

Source

Steam News / 27 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.