HomeGamesUpdatesMethodology
Steam News15 April 20262mo ago

Patch Notes v.1.0.40, v.1.0.41

Hello, Pyron Warriors! Here are the updates for v.1.0.40 and v.1.0.41. Updates v.1.0.

Full notes

Full Solateria update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Pyron Warriors!

What changed

1 fix2 additions1 change0 removals
  • Gameplay
  • Fixes
addedUpdatesAshen Hills route adjustment - Added breakable wall At the entrance of Ashen Hills, a breakable wall has been added at the entrance of the path leading to the Pyron Training Grounds, which can be broken when descending after training. This is intended to guide players along the main route and remove cases where players had to backtrack excessively long distances.
addedUpdatesAdded 1 OHN cluster placement in Ashen Hills One OHN cluster has been newly placed in the terrain near the altar at 'Cliff Entrance'.
changedUpdatesAdjusted some of Pwoong’s dialogue The part where Pwoong worries about Jima’s sibling could be misunderstood as part of Jima’s questline, so it has been revised.
fixedBug FixesFixed a bug where Memory would not unlock properly if the character dies during a specific boss death animation

Here are the updates for v.1.0.40 and v.1.0.41.

Updates

v.1.0.40

  • Ashen Hills route adjustment - Added breakable wall

    • At the entrance of Ashen Hills, a breakable wall has been added at the entrance of the path leading to the Pyron Training Grounds, which can be broken when descending after training.

    • This is intended to guide players along the main route and remove cases where players had to backtrack excessively long distances.

  • Added 1 OHN cluster placement in Ashen Hills

    • One OHN cluster has been newly placed in the terrain near the altar at 'Cliff Entrance'.

  • Adjusted some of Pwoong’s dialogue

    • The part where Pwoong worries about Jima’s sibling could be misunderstood as part of Jima’s questline, so it has been revised.

Bug Fixes

v.1.0.41

  • Fixed a bug where Memory would not unlock properly if the character dies during a specific boss death animation

Under Review

  • There has been feedback regarding Charge Attack distance control and Stamina consumption when using Dodge in normal field areas. We are currently discussing improvement directions based on the feedback received.

To all Pyron Warriors,

Thank you always for your valuable feedback!

Source

Steam News / 15 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.