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Steam News23 June 202610d ago

«Andromeda» Update

Hello everyone! It's been a long time since we had any news about our project, but we're here to change that today because we have something to celebrate - the major "Andromeda" update to Solar Wave is on its way!

Full notes

Full Solar Wave update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes0 removals
  • Gameplay
  • Maps
changedWhat does this mean for you? Well, the game has received an incredible number of improvements, but the focus is on campaign mode, where individual missions are finally connected into a coherent structure.
changedYou'll be exploring a map of a galaxy that you must conquer, and in the full version of the game each sector offers its own unique challenges. For the demo, there's an extra mission for the empire's bravest servants. ⚔️
changedRemember that technology development carries over between missions, allowing you to develop the Solar Empire in different ways throughout the campaign! 🧪
changedOther changes include updates to attack directives. If the target is in hostile space, you can set the attack to execute synchronously. This lets you gather multiple fleets near the system and launch a massive attack. No suicidal missions anymore, well almost! 😅 By default synchronization is for 2 fleets but it can be increased through technology.
addedColor sectors with the Solar Empire colors, try the new mission and share your thoughts! 😊
changedPS: Our save system has changed significantly. It's easier to transfer your progress between updates but due to differences in data structures, older saves won't work. 😐

Hello everyone!

It's been a long time since we had any news about our project, but we're here to change that today because we have something to celebrate - the major "Andromeda" update to Solar Wave is on its way! 🎉

What does this mean for you? Well, the game has received an incredible number of improvements, but the focus is on campaign mode, where individual missions are finally connected into a coherent structure.

You'll be exploring a map of a galaxy that you must conquer, and in the full version of the game each sector offers its own unique challenges. For the demo, there's an extra mission for the empire's bravest servants. ⚔️

"Sigma 2 Cluster", located in enemy territory, will not make things easy. To complete the mission, you'll need to use all your skills and the bonuses from your unlocked technologies. 🧐

Remember that technology development carries over between missions, allowing you to develop the Solar Empire in different ways throughout the campaign! 🧪

Other changes include updates to attack directives. If the target is in hostile space, you can set the attack to execute synchronously. This lets you gather multiple fleets near the system and launch a massive attack. No suicidal missions anymore, well almost! 😅 By default synchronization is for 2 fleets but it can be increased through technology.

Color sectors with the Solar Empire colors, try the new mission and share your thoughts! 😊

PS: Our save system has changed significantly. It's easier to transfer your progress between updates but due to differences in data structures, older saves won't work. 😐

Source

Steam News / 23 June 2026

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