Full notes
Full SokoFarm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
We've added a few new languages to the game, the game now supports the following languages in all of the interfaces, as well as the Roosters dialogue text:
Czech, Danish, Finnish, Polish, Romanian, Korean, Japanese, Simplified Chinese and Latin American Spanish and Portuguese.
This update brings the number of supported languages up to 18. :)
A couple of small bugs have also been fixed in this new build, one of which was super silly, no idea how we missed that one but it's fixed now.
The Yes/No, On/Off option has also been replaced with a graphical Toggle, it's much nicer and avoids translated text overflowing the available space.
The full game and demo have also been build with the latest version of our in-house engine for this update, so it runs a little faster which hopefully helps those with older, slower machines.
Source
Changelog.gg summarizes and formats this update. How we read updates.
