Full notes
Full Soda Crisis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Fixes
Level Editor
Added beveling settings for ground and background wall so that the editor can provide more variants of platform.
Added Eliminate Enemy Trigger, which can invoke event when specific enemy die.
Bug Fixes
Fixed issue that player could not run the custom level which contains point light assigning to Move From To Event.
Fixed issue that some undo operations could not be recorded as intended.
Source
Changelog.gg summarizes and formats this update. How we read updates.
