In this update6
Full notes
Full Soccer With Satan update
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What changed
- Gameplay
- Balance
- UI and audio
- Performance
- Fixes
- Server
Soccer With Satan changes
NEW CONTENT
New Master of Puppets champion.
He has a Bribe ability allowing him to persuade more minions to join his team at once.
He then uses his army of minions to blow 'Clean Up' the opponents by making his own minions blow up.
His minions don't respawn over time.
MAJOR CHANGES
You can now win the game by killing the entire enemy team.
Minions can no longer be bought back after dying except for when playing Master of Puppets.
Changed where the minions spawn when respawning. They now appear inside your goal instead of the top of the field.
BALANCING AND MINOR CHANGES
The Alchemical Arsonist is now called The Bloodthirsty Impaler
Team Boost ability is now called Run Like Hell and it has been moved from Satan to The Impaler.
Some abilities have been swapped around:
Fire Kick now belongs to Satan himself.
The Bloodthirsty Impaler has a new Impale ability.
Satan's Jump ability is now a Headbutt meaning it deals damage when hitting a minion or upsetting the Referee if you hit him.
Added a new Announcer in the form of Satan's voice.
Improved feedback when kicking the ball or being attacked.
Improved feedback when using Run Like Hell.
The sound of the Artillery has been changed to (hopefully) be less annoying to listen to.
Changed the color picking menu to force you to pick different colored teams for the sake of visibility in game.
Changed some falloff curves for when the ball is kicked with more than one minion.
The Fire Kick now has a pentagram as it starts.
The main menu visuals has started to get a little more hellish. Still a work in progress.
PERFORMANCE FIXES
Massively improved performance on laptops with integrated graphics cards for all quality settings.
Made the ultra low quality setting "Qatar Human Rights" even more performant.
BUG FIXES
Fixed a bug where XP wouldn't be awarded correctly.
Fixed a bug where the Training CPU would sometimes stop moving if one of its team-mates were killed.
Fixed a bug where the Artillery would sometimes deal damage twice.
Fixed a bug where the trails behind the minions after using Run Like Hell would stay for the rest of the match.
Fixed a bug where the Referee would stop getting mad at people doing bad stuff within his view area.
Many other bug fixes, performance updated and QoL updates.
KNOWN ISSUES
A jarring sound when opening the game where the Music is at full volume for a split second.
There are some funky things going on when failing to connect/losing connection to a lobby and then trying to reconnect. Please post reports in our Discord.
The Artillery projectiles sometimes hit each other in the air if placed fast enough resulting in them moving a bit before they land
Source
Changelog.gg summarizes and formats this update. How we read updates.
