Full notes
Full So Many Zombies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
New Tracker Anchored VR Menus Fixed VR main menu incorrectly on push down LS Delayed difficulty ramp up Fixed audio concurrency issues Boss and tall zombies drop more coins Fixed damage multiplier Increased nuke and exploding barrel Balanced boss and tall zombie end game spawns Capped penetration count General weapon and power-up balancing Fixed rare invisible enemy bug Made shop text more readable
Source
Changelog.gg summarizes and formats this update. How we read updates.
