Full notes
Full So Many Zombies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Thank you to all of our players and their feedback since our launch last night. Below are a few initial balancing patches.
Adjusted most powerup costs to better match each powerup's strength Moderately nerfed Laser, Flamethrower, Sentry Turret, Rocket, Shield, and Speed powerups to scale across gameplay Moderately buffed most weapon upgrades to better match each powerup's strengths Capped each powerup's max level to 10 Fixed Humans attracting to Deadmeat Fixed unintentional reroll count
Source
Changelog.gg summarizes and formats this update. How we read updates.
