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Steam News3 April 20242y ago

Update 2024-4-3 (v1.34)

【 Optimization 】 【 Lake 】 Story system, once again optimize the details. (Purpose: a better sense of Jianghu substitution) 1. The original story remains the same. 2.

Full notes

Full 所谓侠客 So-called Hero update

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What changed

1 fix1 addition1 change0 removals
  • Performance
  • Maps
  • Gameplay
added【 Optimization 】 【 Lake 】 Story system, once again optimize the details. (Purpose: a better sense of Jianghu substitution) 1. The original story remains the same. 2. Branches that are not triggered will not be displayed in the system UI, but will be displayed after they are triggered. 3. Events encountered on the map, if they belong to a branch, will add a prompt button in the description selection screen. 4. Shave hair lake, the final ending music extra long.
fixed【 Fixed 】 1. 【 Collision block 】 Conduct a major review of all maps to reduce the problem of touch obstacles. 2. Fixed some chest locations not being visible.
changed【 Other 】 1. A lot of suggestions are coming in from players, who are already lining up to think about the design. 2. During this period of time, it is mainly repaired and optimized, and the branch line has been done, and then released when it is complete.

所谓侠客 So-called Hero changes

added【 Optimization 】 【 Lake 】 Story system, once again optimize the details. (Purpose: a better sense of Jianghu substitution) 1. The original story remains the same. 2. Branches that are not triggered will not be displayed in the system UI, but will be displayed after they are triggered. 3. Events encountered on the map, if they belong to a branch, will add a prompt button in the description selection screen. 4. Shave hair lake, the final ending music extra long.
fixed【 Fixed 】 1. 【 Collision block 】 Conduct a major review of all maps to reduce the problem of touch obstacles. 2. Fixed some chest locations not being visible.
changed【 Other 】 1. A lot of suggestions are coming in from players, who are already lining up to think about the design. 2. During this period of time, it is mainly repaired and optimized, and the branch line has been done, and then released when it is complete.

【 Optimization 】 【 Lake 】 Story system, once again optimize the details. (Purpose: a better sense of Jianghu substitution)

  1. The original story remains the same.
  2. Branches that are not triggered will not be displayed in the system UI, but will be displayed after they are triggered.
  3. Events encountered on the map, if they belong to a branch, will add a prompt button in the description selection screen.
  4. Shave hair lake, the final ending music extra long.

【 Fixed 】 1. 【 Collision block 】 Conduct a major review of all maps to reduce the problem of touch obstacles. 2. Fixed some chest locations not being visible.

【 Other 】 1. A lot of suggestions are coming in from players, who are already lining up to think about the design. 2. During this period of time, it is mainly repaired and optimized, and the branch line has been done, and then released when it is complete.

Source

Steam News / 3 April 2024

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