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Steam News19 December 20196y ago

Snowflake's Chance 1.2 Brutal Mode / Re-orchestrated Soundtrack Patch released

Snowflake's Chance 1.2 Brutal Mode/Re-orchestrated Soundtrack Patch released Patch Notes: Re-orchestrated and improved soundtrack - Reworked and improved stage tracks, new menu music, entire soundtrack remastered and re

Full notes

Full Snowflake's Chance update

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What changed

1 fix2 additions1 change0 removals
  • Balance
  • Maps
  • Fixes
changedSnowflake's Chance 1.2 Brutal Mode/Re-orchestrated Soundtrack Patch released
addedRe-orchestrated and improved soundtrack - Reworked and improved stage tracks, new menu music, entire soundtrack remastered and re-imagined. The old soundtrack will still be included in the DLC in addition to the new version.
addedBrutal Mode added (Brutal Mode unlocks after completing Normal Mode) BRUTAL FEATURES:- Altered levels with more spikes and hazards - Enemies and hazards are faster and tougher - Enemy variants (Batghoul Queens and Purple Ghost Dogs) - Spiders - Fall damage - Rarer item spawns - Less early game checkpoints - Certain doom
fixedMinor additions and fixes: * "Brutal Boots" Achievement added * Final checkpoint raised to higher in the stage. * Changes made to loading a save of a completed game; Player will consistently be taken to the final checkpoint rather than the End Screen if they immediately re-enter the game * Audio system optimised for performance * Fixed a bug that would sometimes cause snowflake to become stuck when taking two sources of damage at once * Bug fix for Puppies sometimes getting stuck on the ceiling * Fixed a bug that would allow a door to open without a Monkey Paw/Crab Claw key being used (Thank you RCHelicoptr) * Bug fix for Batghouls getting stuck on the walls while stunned * Minor aesthetic additions to surface area. * Batghouls optimised for performance * Default joystick sensitivity changed to 7 * Hidden artifacts added - (another way uap?) * Minor texture and animation improvements * Completion of "Do No Harm", "Going Up" and "Bauble Collector" achievements will carry through progress to fresh installations * Touched up UI for player HP

Snowflake's Chance changes

changedSnowflake's Chance 1.2 Brutal Mode/Re-orchestrated Soundtrack Patch released
addedRe-orchestrated and improved soundtrack - Reworked and improved stage tracks, new menu music, entire soundtrack remastered and re-imagined. The old soundtrack will still be included in the DLC in addition to the new version.
addedBrutal Mode added (Brutal Mode unlocks after completing Normal Mode) BRUTAL FEATURES:- Altered levels with more spikes and hazards - Enemies and hazards are faster and tougher - Enemy variants (Batghoul Queens and Purple Ghost Dogs) - Spiders - Fall damage - Rarer item spawns - Less early game checkpoints - Certain doom
fixedMinor additions and fixes: * "Brutal Boots" Achievement added * Final checkpoint raised to higher in the stage. * Changes made to loading a save of a completed game; Player will consistently be taken to the final checkpoint rather than the End Screen if they immediately re-enter the game * Audio system optimised for performance * Fixed a bug that would sometimes cause snowflake to become stuck when taking two sources of damage at once * Bug fix for Puppies sometimes getting stuck on the ceiling * Fixed a bug that would allow a door to open without a Monkey Paw/Crab Claw key being used (Thank you RCHelicoptr) * Bug fix for Batghouls getting stuck on the walls while stunned * Minor aesthetic additions to surface area. * Batghouls optimised for performance * Default joystick sensitivity changed to 7 * Hidden artifacts added - (another way uap?) * Minor texture and animation improvements * Completion of "Do No Harm", "Going Up" and "Bauble Collector" achievements will carry through progress to fresh installations * Touched up UI for player HP

Snowflake's Chance 1.2 Brutal Mode/Re-orchestrated Soundtrack Patch released

Patch Notes:

Re-orchestrated and improved soundtrack - Reworked and improved stage tracks, new menu music, entire soundtrack remastered and re-imagined. The old soundtrack will still be included in the DLC in addition to the new version.

Brutal Mode added (Brutal Mode unlocks after completing Normal Mode) BRUTAL FEATURES:- Altered levels with more spikes and hazards - Enemies and hazards are faster and tougher - Enemy variants (Batghoul Queens and Purple Ghost Dogs) - Spiders - Fall damage - Rarer item spawns - Less early game checkpoints - Certain doom

:snowflake:

Minor additions and fixes: * "Brutal Boots" Achievement added * Final checkpoint raised to higher in the stage. * Changes made to loading a save of a completed game; Player will consistently be taken to the final checkpoint rather than the End Screen if they immediately re-enter the game * Audio system optimised for performance * Fixed a bug that would sometimes cause snowflake to become stuck when taking two sources of damage at once * Bug fix for Puppies sometimes getting stuck on the ceiling * Fixed a bug that would allow a door to open without a Monkey Paw/Crab Claw key being used (Thank you RCHelicoptr) * Bug fix for Batghouls getting stuck on the walls while stunned * Minor aesthetic additions to surface area. * Batghouls optimised for performance * Default joystick sensitivity changed to 7 * Hidden artifacts added - (another way uap?) * Minor texture and animation improvements * Completion of "Do No Harm", "Going Up" and "Bauble Collector" achievements will carry through progress to fresh installations * Touched up UI for player HP

The patch will download automatically through Steam.

For anyone so inclined: 1.1.5 will be still be playable in Steam by accessing the Betas tab of the game properties window in your Steam browser.

Source

Steam News / 19 December 2019

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