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Steam News30 May 20251y ago

1.0.0_11919 ⚖️ Balance, Mines, and Minimap

Meowllo! We have another round of fixes, polish, and drop rate balancing. Thank you for all the feedback so far, we're still chewing through our list of polish and things to do, so thank you for your patience 💖 🚗 Kart

In this update4

Full notes

Full Snacko update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions4 changes4 removals
  • Gameplay
  • Balance
  • Fixes
removed⛏️ MineHoles should no longer be generating in layouts,
removed⛏️ MineTerminals should no longer be displaying the "Recipe" card when you've learned all available recipes,
fixed⛏️ MineFixed a number of cases where resources within mine layouts would cause floating resources to spawn,
removed⛏️ MinePickaxe and Gardening Hoe no longer consume incredible amounts of stamina when breaking voxels
removed⛏️ MineBats and Flying Casters no longer drop infinite loot if you juggle them while they are dying,
changed⛏️ MineFishing areas within the mine now properly spawn different kinds of fish as you descend,

Snacko changes

removedHoles should no longer be generating in layouts,
removedTerminals should no longer be displaying the "Recipe" card when you've learned all available recipes,
fixedFixed a number of cases where resources within mine layouts would cause floating resources to spawn,
removedPickaxe and Gardening Hoe no longer consume incredible amounts of stamina when breaking voxels
removedBats and Flying Casters no longer drop infinite loot if you juggle them while they are dying,

Meowllo! We have another round of fixes, polish, and drop rate balancing. Thank you for all the feedback so far, we're still chewing through our list of polish and things to do, so thank you for your patience 💖

🚗 Kart

  • Fuel now recharges while you are in the kart,

  • Drill now properly deactivates when you run out of fuel,

  • Drill fuel consumption has been lowered slightly,

⛏️ Mine

  • Holes should no longer be generating in layouts,

  • Terminals should no longer be displaying the "Recipe" card when you've learned all available recipes,

  • Voxel drops have been nerfed, again,

  • Fixed a number of cases where resources within mine layouts would cause floating resources to spawn,

  • Pickaxe and Gardening Hoe no longer consume incredible amounts of stamina when breaking voxels

  • Bats and Flying Casters no longer drop infinite loot if you juggle them while they are dying,

  • Music now properly changes as you descend through the mine floors,

  • Fishing areas within the mine now properly spawn different kinds of fish as you descend,

  • Myst Voxels now drop Crystal Clusters,

  • Fixed an issue where ascending in the elevator from the ending floor would warp you to Floor 0 if you chose to go to lobby

🗃️ Remnant Loom

  • Multiple drop rate/rarity calculation issues have been addressed! Certain items in the recipe were unable to be dropped, especially as your drop rate increased through buff usage,

  • "Drop rate" has been reworded to "Luck modifier" to more accurately reflect what it does, as this behaves more like magic find instead of a traditional drop rate buff,

  • Touched by the Moontemporary buff has been adjusted to give +20% luck per temporary level, down from +100% per level,
  • Touched by the Moonpermanent buff has been adjusted to give +10% luck per permanent level, down from +25% per level

✨ Other

  • Damage on various spells have been increased to make damage comparable to using the Axe/Pickaxe

  • Fixes for fish appearance rates

  • Fixed a softlock issue with being able to enter the Builder's Kit while falling asleep/in dialogues,

  • Spellbook now properly shows the "Build" prompt when hovered in the hotbar,

  • "Miaothoven" painting is now placeable,

  • "Disable Minimap" setting now properly persists across level transitions

Source

Steam News / 30 May 2025

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