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Steam News12 March 20251y ago

Update to version 1.0.2.0

Added new "Real-Time Drop" (RT Drop) mechanic: You can now claim one booster every hour based on real-world time, independent from your active playtime.

Full notes

Full Snackdown update

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What changed

1 fix2 additions3 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
addedAdded new "Real-Time Drop" (RT Drop) mechanic: You can now claim one booster every hour based on real-world time, independent from your active playtime. The booster does not stack—you need to claim it manually once per hour while the game is open.
changedThe existing "Game Time Drops" (GT Drops) remain unchanged: You will continue to receive boosters automatically every 30 minutes of active in-game playtime.
changedUI improvements and additional animations.
changedMajor performance optimization, significantly reducing GPU usage.
fixedFixed a bug causing players to become stuck in an infinite loop when opening boosters.
addedYou can now switch between 30 FPS or 60 FPS in settings.
  • Added new "Real-Time Drop" (RT Drop) mechanic: You can now claim one booster every hour based on real-world time, independent from your active playtime. The booster does not stack—you need to claim it manually once per hour while the game is open.

  • The existing "Game Time Drops" (GT Drops) remain unchanged: You will continue to receive boosters automatically every 30 minutes of active in-game playtime.

  • UI improvements and additional animations.

  • Major performance optimization, significantly reducing GPU usage.

  • Fixed a bug causing players to become stuck in an infinite loop when opening boosters.

  • You can now switch between 30 FPS or 60 FPS in settings.

Source

Steam News / 12 March 2025

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