Full notes
Full Smoke Town update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Fixes
Smoke Town changes
Based on the received feedback, we have made the following improvements:
Now, escape from the cops and protection from the syndicate hit are simulated as a mini-game
Introduced a syndicate-sensitive cursor that is colored based on the server syndicate selected
Eliminated 3 time escape strike rule after the introduction of the mini-game
Please note that these have been fixed, and please keep reaching out with reviews and feedback on Steam and Discord. We plan on maintaining continued support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
