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Steam News5 November 20258mo ago

🔥 SMOKE SHOP SIMULATOR — MAJOR UPDATE (v0.0.5)

Major Update – Core Gameplay & Systems Overhaul This update introduces a complete rework of core shop mechanics, customer interactions, and progression systems.

Full notes

Full Smoke Shop Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions14 changes0 removals
  • Gameplay
  • Store
  • Balance
  • Performance
  • Fixes
changedMajor Update – Core Gameplay & Systems Overhaul
changedThis update introduces a complete rework of core shop mechanics, customer interactions, and progression systems. Our goal was to make the shop feel more dynamic, strategic, and rewarding to manage over time.
changedShop Shelving & Display System Rebuilt
addedShelves now have capacity limits and item visibility affects customer interest
changedPlayers can rearrange store layout freely to influence customer flow
changedCustomer Behavior AI Improved

Smoke Shop Simulator changes

changedMajor Update – Core Gameplay & Systems Overhaul
changedThis update introduces a complete rework of core shop mechanics, customer interactions, and progression systems. Our goal was to make the shop feel more dynamic, strategic, and rewarding to manage over time.
changedShop Shelving & Display System Rebuilt
addedShelves now have capacity limits and item visibility affects customer interest
changedPlayers can rearrange store layout freely to influence customer flow

Major Update – Core Gameplay & Systems Overhaul

This update introduces a complete rework of core shop mechanics, customer interactions, and progression systems. Our goal was to make the shop feel more dynamic, strategic, and rewarding to manage over time.

Key Changes

  • Shop Shelving & Display System Rebuilt

Shelves now have capacity limits and item visibility affects customer interest

Players can rearrange store layout freely to influence customer flow

  • Customer Behavior AI Improved

Customers now evaluate store layout, cleanliness, and stock variety

Customer personalities now create unpredictable shopping habits

  • New Stat System: Charisma & Intelligence

Leveling up now grants points to improve your staff character

Higher charisma attracts more customers

Higher intelligence improves negotiation & profit margins

  • Price & Economy Rebalance

Item prices, demand rates, and profit scaling adjusted to be more consistent

Dynamic market fluctuations added (some items become more valuable over time)

  • Hunger & Daily Cycle Adjustments

Hunger meter drains more slowly and can be restored with new consumables

Daily reset now triggers a summary showing profit / loss

Bug Fixes & Optimization

Reduced stuttering and loading times

Fixed shelves disappearing in some save files

Improved pathfinding for NPCs near the cashier

We will continue to refine these systems based on your feedback. Thank you for supporting the Early Access development! ❤️

Source

Steam News / 5 November 2025

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