HomeGamesUpdatesPricingMethodology
Steam News22 July 20178y ago

EA V0.031 Update

+ Added hero - Butcher No.40927 + Added hero - Style-21 FaceTree + Added hero - Zone-53 Subhuman + Added some new weapons + All heroes can use all weapons except Zone-53 Subhuman, who is weapon-bound and can't use regul

Full notes

Full Smogpunk 湮霾之地 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Maps
  • Gameplay
fixed+ Added hero - Butcher No.40927 + Added hero - Style-21 FaceTree + Added hero - Zone-53 Subhuman + Added some new weapons + All heroes can use all weapons except Zone-53 Subhuman, who is weapon-bound and can't use regular weapon + Improved damage text mechanism + Improved hero background stories + Improved weapon background stories + Improved unlock mechanism - if both heroes and weapons can be unlocked, there's a 42% chance to unlock hero first. If the chance misses, hero and weapon will be put in the same pool for random selection again. + Improved move particles effect + Added some more tutorial boards + Further optimized hero management scene - Fixed an issue where new unlocks cannot be used - Weapon type description no longer overflows - Mouse now selects heroes correctly during hero management scene - It's now much easier to use mouse to select weapons during hero management scene - Fixed some translation errors here and there > In the following updates, a new game mechanism will be introduced, so all game progress will be reset to embrace the new mechanism. Early Access Stage 2 In the next stage, we'll be focusing on a few new areas
addedA new game mode

+ Added hero - Butcher No.40927 + Added hero - Style-21 FaceTree + Added hero - Zone-53 Subhuman + Added some new weapons + All heroes can use all weapons except Zone-53 Subhuman, who is weapon-bound and can't use regular weapon + Improved damage text mechanism + Improved hero background stories + Improved weapon background stories + Improved unlock mechanism - if both heroes and weapons can be unlocked, there's a 42% chance to unlock hero first. If the chance misses, hero and weapon will be put in the same pool for random selection again. + Improved move particles effect + Added some more tutorial boards + Further optimized hero management scene - Fixed an issue where new unlocks cannot be used - Weapon type description no longer overflows - Mouse now selects heroes correctly during hero management scene - It's now much easier to use mouse to select weapons during hero management scene - Fixed some translation errors here and there > In the following updates, a new game mechanism will be introduced, so all game progress will be reset to embrace the new mechanism. Early Access Stage 2 In the next stage, we'll be focusing on a few new areas

  • A new game mode

  • Boss Fights

  • Further improvement & optimisation of existing contents

Source

Steam News / 22 July 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.