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Steam News8 July 20223y ago

v1.04 Update

We are absolutely elated to share one of the final content updates in the game. Beyond this, there are no plans to adding any more unique features as the project was always intended to be a completed experience.

Full notes

Full Smithworks update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions6 changes1 removal
  • Gameplay
  • Store
  • Balance
  • Fixes
  • Maps
addedWe are absolutely elated to share one of the final content updates in the game. Beyond this, there are no plans to adding any more unique features as the project was always intended to be a completed experience. Thank you for the positive feedback of the game.
addedNew Content
added12 New Hats
changedEnd game achievements now unlock hats. Some hat achievements have been changed/adjusted
added5 New Achievements
changedTimer on the end result screen. (Starts when host loads in, includes pre-opening shop time)

We are absolutely elated to share one of the final content updates in the game. Beyond this, there are no plans to adding any more unique features as the project was always intended to be a completed experience. Thank you for the positive feedback of the game.

New Content

  • 12 New Hats

  • End game achievements now unlock hats. Some hat achievements have been changed/adjusted

  • 5 New Achievements

  • Sandbox mode where players can freely play a area without customers interfering. Private only

  • Timer on the end result screen. (Starts when host loads in, includes pre-opening shop time)

Balance Changes

  • Expert 13: 600 points -> 500 points

  • L12 3 Star Party Threshold 1175 -> 1400

  • L12 3 Star Duo Threshold 950 -> 1000

  • L13 3 Star Party Threshold 950 -> 1050

  • L14 3 Star Party Threshold 925 -> 1050

  • L14 3 Star Solo Threshold 475 -> 500

  • L15 3 Star Party Threshold 4000 -> 4100

  • Perfection - Speed: 150 Time points -> 200 Time points

Bug Fixes:

  • Landing on customer or players will no longer accelerate them, which often killed players

  • Orders disappearing on the board occurs less often

  • Fixed bug where customers would accept orders after missing them if thrown to them

  • Map bounding improvements for high velocity items

  • Improvements for Sharpening Stone and Smelter outputs colliders for improved usage.

  • Fixed generic orders so that they can no longer generate "impossible" orders

  • Fixed Achievement Godspeed where you did not need to have a 4 piece order

  • Nova hat adjustment where it's vfx does not interfere with the user's view

  • Score points on the bottom clipping issue fix

We have released the soundtrack for the game on Bandcamp! (Steam direct download coming soon) If you would like to support the team, you can purchase it at this link

Smithworks Original Soundtrack

Source

Steam News / 8 July 2022

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