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Steam News27 February 20197y ago

Prototyping a shield... whadda ya think?

After quite a lot of feedback from players we're prototyping a shield in the game. https://www.youtube.com/watch?v=wP9q7huXdnc This is part of a bit of a reorganisation of the game.

Full notes

Full Smith and Winston update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • UI and audio
changedAfter quite a lot of feedback from players we're prototyping a shield in the game. https://www.youtube.com/watch?v=wP9q7huXdnc This is part of a bit of a reorganisation of the game. We're merging "story" and arcade mode in to one to make a better game. Originally story mode was essentially the same as arcade mode except when you ran out of lives you could continue from the beginning of the level you just died on and your score was reset. Even while typing this I can hear what a complete mess of an idea that sounds like ːsteamfacepalmː When you make a game you often get lost in ideas, pause, look at the idea and realise it's been through some sort of transporter accident and it needs to be humanely killed. https://www.youtube.com/watch?v=KIiNbDVQMRE So now we're planning
changedLet us know what you think. The artwork and sound effects are all prototypes. Do you like the idea, hate the idea, think we're idiots, wonder where all the potatoes hide at night?

Smith and Winston changes

changedAfter quite a lot of feedback from players we're prototyping a shield in the game. https://www.youtube.com/watch?v=wP9q7huXdnc This is part of a bit of a reorganisation of the game. We're merging "story" and arcade mode in to one to make a better game. Originally story mode was essentially the same as arcade mode except when you ran out of lives you could continue from the beginning of the level you just died on and your score was reset. Even while typing this I can hear what a complete mess of an idea that sounds like ːsteamfacepalmː When you make a game you often get lost in ideas, pause, look at the idea and realise it's been through some sort of transporter accident and it needs to be humanely killed. https://www.youtube.com/watch?v=KIiNbDVQMRE So now we're planning
changedLet us know what you think. The artwork and sound effects are all prototypes. Do you like the idea, hate the idea, think we're idiots, wonder where all the potatoes hide at night?

After quite a lot of feedback from players we're prototyping a shield in the game. https://www.youtube.com/watch?v=wP9q7huXdnc This is part of a bit of a reorganisation of the game. We're merging "story" and arcade mode in to one to make a better game. Originally story mode was essentially the same as arcade mode except when you ran out of lives you could continue from the beginning of the level you just died on and your score was reset. Even while typing this I can hear what a complete mess of an idea that sounds like ːsteamfacepalmː When you make a game you often get lost in ideas, pause, look at the idea and realise it's been through some sort of transporter accident and it needs to be humanely killed. https://www.youtube.com/watch?v=KIiNbDVQMRE So now we're planning

  • one mode of play (and coop of course)

  • a shield with three slots (so the fourth hit kills you).

  • shield pickups that recharges one of the three slots

  • less life pick ups (to give the shield pickup some value)

Finally I can get the spread pickup!

Let us know what you think. The artwork and sound effects are all prototypes. Do you like the idea, hate the idea, think we're idiots, wonder where all the potatoes hide at night?

Source

Steam News / 27 February 2019

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