"How are we doing with the next update due on the 6th of December" I hear you ask, well I'm glad you asked because it's going really well. Update #2 is going great and we're on track to deliver it a few days early!
Full notes
Full Smith and Winston update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
Gameplay
added"How are we doing with the next update due on the 6th of December" I hear you ask, well I'm glad you asked because it's going really well. Update #2 is going great and we're on track to deliver it a few days early! With this update you really get in to the core of the combat, every level but Chalk and Flowers has got some really challenging and time consuming to design combat. It's great fun, a little bit challenging but not too much, you're still in the first half of the game after all. The new levels are enigmatically called Bridge over Nothing, This Seems 'Nice', Deep Down Again, Back to the Daylight and "Chalk and Flowers". Here are some pictures whet your appetite:
Smith and Winston changes
added"How are we doing with the next update due on the 6th of December" I hear you ask, well I'm glad you asked because it's going really well. Update #2 is going great and we're on track to deliver it a few days early! With this update you really get in to the core of the combat, every level but Chalk and Flowers has got some really challenging and time consuming to design combat. It's great fun, a little bit challenging but not too much, you're still in the first half of the game after all. The new levels are enigmatically called Bridge over Nothing, This Seems 'Nice', Deep Down Again, Back to the Daylight and "Chalk and Flowers". Here are some pictures whet your appetite:
"How are we doing with the next update due on the 6th of December" I hear you ask, well I'm glad you asked because it's going really well. Update #2 is going great and we're on track to deliver it a few days early! With this update you really get in to the core of the combat, every level but Chalk and Flowers has got some really challenging and time consuming to design combat. It's great fun, a little bit challenging but not too much, you're still in the first half of the game after all. The new levels are enigmatically called Bridge over Nothing, This Seems 'Nice', Deep Down Again, Back to the Daylight and "Chalk and Flowers". Here are some pictures whet your appetite: