Full notes
Full Smintheus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Fixes
- UI and audio
Hey everybody!
Smintheus finally sees the light! Yahoooo!!!
It's been a long journey, nearly 6 years full of sweat, blood and tears, but here we are - bringing a fine product with high quality polishing an indie game developer could afford. If you like action-adventure games like "The Legend of Zelda", but wish experience the challenge of puzzle genre then this game is for you - especially for you, if you are a 90s retro game aficionado. Smintheus is a true new retro-like game with a spirit of oldies mixed with modern accessibility.
Without doubt, made with love!
So, what's next? Game development doesn't end with release - there are couple of plans that needs to be addressed. Here are some that concerns Steam release:
Publish a walkthrough, both written and video versions
Finish drawing achievements (they are all functional)
Translate game to as many languages as possible
Extend soundtrack, Ideally, each level has its own tune.
Port to Mac
Modding support
Level Editor
Follow me (or the game) on: Twitter: neutonmouse Instagram: smintheus.game Youtube: YouTube Smintheus Facebook: smintheus2D Gab: neutonmouse Minds: neutonmouse Mastadon: @neutonm Tumblr: neutonmouse Pinterest: neutonmouse
Contact via social media or mail: smintheus@neutonmouse.com
Source
Changelog.gg summarizes and formats this update. How we read updates.
