Full notes
Full Smelted Kin update
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What changed
- Gameplay
- Fixes
- Balance
- Performance
Smelted Kin changes
Weapon reload animation will resume automatically if interrupted
Fixed bugs when changing weapons with keys 1-4 during reloading
The satellite will be more accurate when shooting small mines
The platforming has been optimized in many places and is more merciful
Damage of enemies decreased by 10% in the mine, orchard and air hub
Enemy health reduced by 30% in extraterrestrial contaminant
Flying drones in the mine can now fly up to the character's line of fire
Flying platforms and large elevators in the air hub have been accelerated, shortened the path and increased the speed of the elevator in front of the boss.
In air hub, the location of enemies has been revised to prevent imminent death at the slightest mistake
Tactical rover cannot be defeated by spamming plasma bombs
Reworked the logic of getting V-P50E50 armor in the orchard
Mist cloud, after the disappearance of Harmony (boss), is now visible in the dark
Harmony (tank) now flies and walks much faster
Flamethrowers now smoothly increase the radius of damage
Added hint signs in some places
Many small fixes and optimizations
Source
Changelog.gg summarizes and formats this update. How we read updates.
