Full notes
Full Smashometry update
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Repeated intro
Hey everyone! Today we're excited to share the first full gameplay trailer for Smashometry. This quick reveal showcases the core loop: fast three-button reflex action, escalating speed and chaos, and the neon-charged atmosphere that builds as your streak climbs.
What changed
- UI and audio
- Gameplay
Smashometry changes
You’ll also catch a first look at:
Power-ups that shake up every run
Intensity ramps as you survive longer
The original soundtrack driving the vibe
Endless replayability with each run being completely different
🎥 Watch the Gameplay Trailer
This is just the beginning — we’ll have more updates, feature spotlights, and behind-the-scenes posts as we move toward our 2026 release.
And a small heads-up for everyone following along: our free-to-play demo is coming very soon, so keep your eyes peeled!
If you enjoyed the trailer, the best way to support the game is simple:
👉 Wishlist Smashometry on Steam It helps a ton and makes sure you don’t miss what's coming next!
Source
Changelog.gg summarizes and formats this update. How we read updates.
