Full notes
Full Smashing time update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
New sounds for ceramics Fixed weird handling of object in hand with baseball bats Default movement type is now set to locomotion, it is now possible to walk or run Added Haptic impulse on the hand when you hit hard something with a weapon in the hand Minor performance improvements Bug correction when throwing weapons : the spped of the object was not right when thrown Music is now shuffled on start Fixed major performance issue in the restaurant
Source
Changelog.gg summarizes and formats this update. How we read updates.
