HomeGamesUpdatesPricingMethodology
Steam News18 April 20233y ago

Update v0.2

There have been a number of bugs in the first Early Access release, one of which was a fatal error. Because of this, I am pushing this update now and will continue to hotfix until players stop getting this crash.

Full notes

Full Small People Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • Events
changedThere have been a number of bugs in the first Early Access release, one of which was a fatal error. Because of this, I am pushing this update now and will continue to hotfix until players stop getting this crash.
addedSeveral protections have been added to prevent the "Fatal error!" crash. For some reason, I cannot reproduce this problem but players are getting it consistently. I believe the source may be caused when an enemy is being accessed even though it has been destroyed. Please be patient when dealing with this crash and please report it if it persists.
fixedFixed inconsistency with pierce tower's line before building when towers are equidistant between two tether points.
fixedFixed bug where you were able to toggle build/item mode while holding an object when hovering over an interactable object.
changedChanged tutorial to enable all 6 towers (previously 5 were enabled) to demonstrate what can be used in later levels.
changedReward

Small People Defense changes

changedThere have been a number of bugs in the first Early Access release, one of which was a fatal error. Because of this, I am pushing this update now and will continue to hotfix until players stop getting this crash.
addedSeveral protections have been added to prevent the "Fatal error!" crash. For some reason, I cannot reproduce this problem but players are getting it consistently. I believe the source may be caused when an enemy is being accessed even though it has been destroyed. Please be patient when dealing with this crash and please report it if it persists.
fixedFixed inconsistency with pierce tower's line before building when towers are equidistant between two tether points.
fixedFixed bug where you were able to toggle build/item mode while holding an object when hovering over an interactable object.
changedChanged tutorial to enable all 6 towers (previously 5 were enabled) to demonstrate what can be used in later levels.

There have been a number of bugs in the first Early Access release, one of which was a fatal error. Because of this, I am pushing this update now and will continue to hotfix until players stop getting this crash.

Fatal Error Fix

  • Several protections have been added to prevent the "Fatal error!" crash. For some reason, I cannot reproduce this problem but players are getting it consistently. I believe the source may be caused when an enemy is being accessed even though it has been destroyed. Please be patient when dealing with this crash and please report it if it persists.

Minor Bug Fixes

  • Fixed inconsistency with pierce tower's line before building when towers are equidistant between two tether points.

  • Fixed bug where you were able to toggle build/item mode while holding an object when hovering over an interactable object.

Minor Level Change

  • Changed tutorial to enable all 6 towers (previously 5 were enabled) to demonstrate what can be used in later levels.

Reward

  • I'm giving all players who played v0.1 an extra 3000 points to save your grinding time. I've also stored all the users who played Small People Defense so far, and those players will get a badge in the future.

Source

Steam News / 18 April 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.