Full notes
Full Sluggerpunk update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Security
- UI and audio
Additions
Spook's Soda Mixer Station
What is it?
Spook manages one of the last remaining soda machines in the world of Sluggerpunk, and it allows the player to create and carry a customized drink that buffs them temporarily.
Different Flavored Buffs
Cherry - Increases player damage by 1.5x. Lasts 1 minute.
Orange - Enemies spawn a baseball when they die. Lasts 45 seconds.
Pineapple - 15% Chance to heal when hitting enemies. Lasts 20 seconds.
Lime - You can dash 25% further. Lasts 2 minutes.
New Abilities!
Billiard Blast Mask (Head)
The player can hit billiard balls with their baseballs to make them burst into 8 baseballs that fly off in random directions.
Robo-Vac Cat (Head)
A cat on a robotic vacuum cleaner that picks up coins.
Tennis Racket (Arm)
Player can spawn a tennis ball projectile. If the tennis ball is struck, it auto-targets enemies after bouncing.
New Enemy
Aura Bot - Two baseball bats that protect it orbit around it, be wary of engaging in ranged combat with this enemy.
New Levels!
+ Endless levels are now available (Black Train Lines) + Added labels for the train selection menu + Tutorial level is now available, it is accessed through the train selection line.
Changes/Fixes
Adding money display to the Jukebox, as well as correctly labeling what kind of currency they consume.
End screen and Leaderboards now display score.
Line Selection now has a label on top so its harder to miss.
Fixed UI timer counting while game was paused.
Source
Changelog.gg summarizes and formats this update. How we read updates.
