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Steam News11 April 20262mo ago

🛠️ Demo Hotfix Patch Notes: v0.0.79

(Incremental update from v0.0.77) Performance & UI Late-Game Optimization: Fixed a critical issue where the Stats Window caused significant FPS drops.

In this update3

Full notes

Full Slots & Diapers update

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What changed

2 fixes0 additions1 change0 removals
  • Performance
  • UI and audio
  • Balance
fixedPerformance & UILate-Game Optimization: Fixed a critical issue where the Stats Window caused significant FPS drops. End-game scaling and high-modifier calculations should no longer impact frame stability.
changedPerformance & UIText Formatting Fix: Replaced all [c]\\n[/c] characters with [c] [/c] tags globally. This resolves rendering issues within TextMeshPro (TMP) and ensures correct line breaks across all UI elements.
fixedInput & ControlsTouch Responsiveness: Improved touch input accuracy. Fixed a bug where users were required to tap twice to successfully fire a raycast; inputs now register and fire correctly on the first touch.

Slots & Diapers changes

fixedLate-Game Optimization: Fixed a critical issue where the Stats Window caused significant FPS drops. End-game scaling and high-modifier calculations should no longer impact frame stability.
changedText Formatting Fix: Replaced all [c]\\n[/c] characters with [c] [/c] tags globally. This resolves rendering issues within TextMeshPro (TMP) and ensures correct line breaks across all UI elements.
fixedTouch Responsiveness: Improved touch input accuracy. Fixed a bug where users were required to tap twice to successfully fire a raycast; inputs now register and fire correctly on the first touch.

(Incremental update from v0.0.77)

Performance & UI

  • Late-Game OptimizationFixed a critical issue where the Stats Window caused significant FPS drops. End-game scaling and high-modifier calculations should no longer impact frame stability.
  • Text Formatting Fix: Replaced all [c]\\n[/c] characters with [c] [/c] tags globally. This resolves rendering issues within TextMeshPro (TMP) and ensures correct line breaks across all UI elements.

Input & Controls

  • Touch ResponsivenessImproved touch input accuracy. Fixed a bug where users were required to tap twice to successfully fire a raycast; inputs now register and fire correctly on the first touch.

Community

Thank you everyone for sharing your feedback with us! Your reports help us identify and squash these bugs quickly. Keep the suggestions coming!

Source

Steam News / 11 April 2026

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