Slots & Daggers
Steam News 27 October 20256mo ago

Day 3 Update

Hey everyone! Friedemann here šŸ‘‹ Day 3! Launch weekend is over, but things are still going strong. Again: Thank you all so much, it’s been such an amazing launch! ā¤ļø I’ve been taking it a little slower today to recover…

Update log

Full Slots & Daggers update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey everyone!

Extracted changes

4 fixes1 addition1 change0 removals
  • Fixes
  • Balance
  • Compatibility
  • Gameplay
fixedDay 3! Launch weekend is over, but things are still going strong. Again: Thank you all so much, it’s been such an amazing launch! ā¤ļø(hopefully) fixed an issue that would freeze the game if your computer crashed during a previous session (if you’ve been affected by this, please let me know if this update fixed it!)
fixedDay 3! Launch weekend is over, but things are still going strong. Again: Thank you all so much, it’s been such an amazing launch! ā¤ļøFixed a small bug where lifesteal wasn’t scaling correctly
fixedDay 3! Launch weekend is over, but things are still going strong. Again: Thank you all so much, it’s been such an amazing launch! ā¤ļøFixed an issue where price display would wrongly indicate ā€œredā€ color even if you have enough coins
fixedDay 3! Launch weekend is over, but things are still going strong. Again: Thank you all so much, it’s been such an amazing launch! ā¤ļø(EDIT) fixed the bug where you get 5k chips after a run
changedDay 3! Launch weekend is over, but things are still going strong. Again: Thank you all so much, it’s been such an amazing launch! ā¤ļøThe build is live on the game's beta branch (Steam Library -> right click the game -> Betas -> select "beta" from dropdown) and will go to the default branch later today after some testing.
addedDay 3! Launch weekend is over, but things are still going strong. Again: Thank you all so much, it’s been such an amazing launch! ā¤ļøNothing huge this time, just continuing to polish things up and make the experience as smooth as possible, before I move on to adding new stuff. I’ll keep an eye on feedback and bug reports as they come in, let me know if you find anything or have ideas for quality of life improvements.

Friedemann here šŸ‘‹

Day 3! Launch weekend is over, but things are still going strong. Again: Thank you all so much, it’s been such an amazing launch! ā¤ļø

I’ve been taking it a little slower today to recover from the launch weekend (and catch up on sleep šŸ˜…), but I still managed to push a small patch (go to settings and check if the version says 1.0.8 in the upper right hand corner) with a few fixes:

  • (hopefully) fixed an issue that would freeze the game if your computer crashed during a previous session (if you’ve been affected by this, please let me know if this update fixed it!)

  • Arena Mode score counter now shows K & M formats when your score gets crazy high

  • Fixed a small bug where lifesteal wasn’t scaling correctly

  • Fixed an issue where price display would wrongly indicate ā€œredā€ color even if you have enough coins

  • (EDIT) fixed the bug where you get 5k chips after a run

The build is live on the game's beta branch (Steam Library -> right click the game -> Betas -> select "beta" from dropdown) and will go to the default branch later today after some testing.

Nothing huge this time, just continuing to polish things up and make the experience as smooth as possible, before I move on to adding new stuff. I’ll keep an eye on feedback and bug reports as they come in, let me know if you find anything or have ideas for quality of life improvements.

Thanks again, hope you have a great start to the week! šŸŽ°

Cheers, Friedemann

Source

Steam News / 27 October 2025

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