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Steam News6 January 20266mo ago

Slotomancer hits Early Access on 1/9

Slotomancer launches in Steam Early Access on 1/9. Slot machine energy. Deckbuilder decisions. Wizard rival fights that don’t play fair.

In this update3

Full notes

Full Slotomancer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • Balance
addedWhat to expect at launch (Early Access)Tons of new cards and Rivals to discover (and break)
changedWhat to expect at launch (Early Access)Ongoing balance + quality-of-life updates as the game grows

Slotomancer changes

addedTons of new cards and Rivals to discover (and break)
changedOngoing balance + quality-of-life updates as the game grows

Slotomancer launches in Steam Early Access on 1/9.

Slot machine energy. Deckbuilder decisions. Wizard rival fights that don’t play fair.

If you like building weird synergies, finding “one more spin” lines, and turning a messy run into something busted… you’re in the right place.

What to expect at launch (Early Access)

  • A full, playable core loop built around spins, builds, and escalating rival encounters

  • Tons of new cards and Rivals to discover (and break)

  • Ongoing balance + quality-of-life updates as the game grows

Early Access means this is still evolving

I’m going to keep improving the game based on real player feedback: pacing, difficulty curves, clarity, content, and polish. Some systems will change, and the game will get bigger over time.

How you can help (it genuinely matters)

  • Wishlist Slotomancer (it helps Steam surface the game)

  • If you pick it up and enjoy it, please leave an honest Steam review

  • Use the Community Hub to report bugs, share builds, and tell me what feels great vs. frustrating

Thanks for being here — see you on 1/9. 🧙🎰

Source

Steam News / 6 January 2026

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