In this update2
Full notes
Full Slot Theory update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Maps
- Balance
Slot Theory changes
Daily Rift
The Daily Rift now runs on Hard difficulty. The one shared challenge everyone faces each day should play like one.
The daily leaderboard now also ranks on lives remaining: a win counts first, then the wave you reached, then lives left, then time. Holding the line with more lives climbs the board.
Your lives-at-clear now show on the daily leaderboard, and the mode-select card tells you the daily's difficulty before you commit.
Difficulty balance
Tightened a handful of maps that were running easy - Crossfire, Crossroads, Pinch & Bleed, Ridgeback, and Perimeter Lock now bring a little more pressure on Normal and Hard.
The Wave-20 Breach Colossus is tougher on Hard: its hull is beefier, so the final duel is a real test at the top difficulty. Normal and Easy are unchanged.
Source
Changelog.gg summarizes and formats this update. How we read updates.
