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Steam News16 June 202617d ago

Version 1.2.3

🎨 Meet the New Overcharger Our lead operator got a full portrait makeover. She's warmer, friendlier, and a whole lot more put-together: New face, new attitude.

In this update4

Full notes

Full Slot Theory update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes1 removal
  • UI and audio
  • Gameplay
  • Performance
changed🎨 Meet the New OverchargerOur lead operator got a full portrait makeover. She's warmer, friendlier, and a whole lot more put-together:
added🎨 Meet the New OverchargerNew face, new attitude. Traded the perma-grumpy sultry glare for lifted brows and a soft, closed-mouth smile. Still cool, just no longer mad at you.
addedπŸ•ΉοΈ Quality of LifeπŸ” Peek at the board mid-draft. A new "HIDE DRAFT PANEL" button (top-right) tucks the card overlay away so you can study the map and inspect your placed towers before committing. Your run stays paused (we'll remind you with a banner), and tower tooltips work while you look around.
changedπŸ•ΉοΈ Quality of Lifeβͺ Slow down on demand. Right-click the speed button to step game speed down (left-click still steps up). Both directions wrap around, so you can fine-tune the pace however you like.
removedπŸ› FixesTooltip off-screen clipping. When your premium/upgrade tray gets long, hovering a low card no longer pushes its tooltip off the bottom of the screen. It now flips and lifts to stay fully visible.
changedβš™οΈ Under the HoodWildfire performance. Optimized burn/trail processing on heavy waves (hoisted redundant per-enemy calculations, swapped expensive distance math for cheaper checks). Same behavior, lighter frames when the screen's on fire.

Slot Theory changes

changedOur lead operator got a full portrait makeover. She's warmer, friendlier, and a whole lot more put-together:
addedNew face, new attitude. Traded the perma-grumpy sultry glare for lifted brows and a soft, closed-mouth smile. Still cool, just no longer mad at you.
addedπŸ” Peek at the board mid-draft. A new "HIDE DRAFT PANEL" button (top-right) tucks the card overlay away so you can study the map and inspect your placed towers before committing. Your run stays paused (we'll remind you with a banner), and tower tooltips work while you look around.
changedβͺ Slow down on demand. Right-click the speed button to step game speed down (left-click still steps up). Both directions wrap around, so you can fine-tune the pace however you like.
removedTooltip off-screen clipping. When your premium/upgrade tray gets long, hovering a low card no longer pushes its tooltip off the bottom of the screen. It now flips and lifts to stay fully visible.

🎨 Meet the New Overcharger

Our lead operator got a full portrait makeover. She's warmer, friendlier, and a whole lot more put-together:

  • New face, new attitude. Traded the perma-grumpy sultry glare for lifted brows and a soft, closed-mouth smile. Still cool, just no longer mad at you.

  • Designer eyewear. Slim near-black oval frames (the gold's gone), with her hair fringe draping naturally in front of the lenses and temple arms tucked behind a side-lock. Earrings repositioned to actually sit on the earlobe.

  • Minor wardrobe fixes, and smoother shading.

All scoped to Overcharger. The other six operators look exactly as they did.

πŸ•ΉοΈ Quality of Life

  • πŸ” Peek at the board mid-draft. A new "HIDE DRAFT PANEL" button (top-right) tucks the card overlay away so you can study the map and inspect your placed towers before committing. Your run stays paused (we'll remind you with a banner), and tower tooltips work while you look around.

  • βͺ Slow down on demand. Right-click the speed button to step game speed down (left-click still steps up). Both directions wrap around, so you can fine-tune the pace however you like.

πŸ› Fixes

  • Tooltip off-screen clipping. When your premium/upgrade tray gets long, hovering a low card no longer pushes its tooltip off the bottom of the screen. It now flips and lifts to stay fully visible.

βš™οΈ Under the Hood

  • Wildfire performance. Optimized burn/trail processing on heavy waves (hoisted redundant per-enemy calculations, swapped expensive distance math for cheaper checks). Same behavior, lighter frames when the screen's on fire.

Source

Steam News / 16 June 2026

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